WIP Beta released Lamborghini Countach - 0.15 update (Revamp)

Discussion in 'Land' started by John Tanner, Jan 24, 2023.

  1. Finnishcoffee

    Finnishcoffee
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    Joined:
    Jul 23, 2024
    Messages:
    7
    Hello Mr Tanner!
    First off, thank you for making the awesome Lamborghini Countach mod!
    I'm currently using version 0.46 as I havent seen an update and it doesnt seem to need one as of BeamNG version 34.2, the car is still working...

    However, I have a question for you: I have been trying to figure out how to make the sunscreen tint on the windshield window smaller. I can open some of the .dds in a gfx editor known as GIMP. But I am not smart enough to figure out wich one I need to change, or how, to make this happen...



    As seen, I love driving from inside the cars, the driver camera. That is where the shaded/tinted screen becomes much too big. It looks great from the outside but I'm guessing the perspective from interior camera makes it way to big so I need it to be half as high as on the picture.

    Many greetings from Finland.
     
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  2. catgamerboyangel

    catgamerboyangel
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    Mar 17, 2024
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    8
    im in the police version of the car but the ai police dont see me as the police and they chase me how to i fix
     
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  3. Finnishcoffee

    Finnishcoffee
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    I have seen this behaviour as well and I think it is a bug.
    We are supposed to have the word "police" in the configname for a copcar to be able to chase speeders and make arrests by smashing into the speeders, but we still get chased ourselves if there are AI police already spawned.
    The only workaround I know of is to activate your sirens to make the AI squadcars try to avoid you like regular AI cars do, but that still dont seem to drop the cop aggro.
    This probably needs to be posted to BeamNG as bugreport.
     
  4. VectriciXY

    VectriciXY
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    Joined:
    Nov 6, 2022
    Messages:
    102
    You can fix this small issue by simply opening the mod file, finding the info.json of the police config (e.g. info_policejp.json) and changing the value of "Config Type" from "Factory" to "Police".
     
  5. John Tanner

    John Tanner
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    Jul 18, 2021
    Messages:
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    I will fix it
     
  6. Sony123

    Sony123
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    Jan 21, 2023
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    does anyone get the problems with the rims for me on gridmap the ride side is complete dark and left side is total normal
    --- Post updated ---
    nvm need to clear cache
     
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  7. Sim Wolfshebnickoff

    Sim Wolfshebnickoff
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    Dec 18, 2023
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    The picture in the vehicle selection menu doesn't show:

    upload_2025-6-19_7-56-55.png
     
  8. John Tanner

    John Tanner
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    Jul 18, 2021
    Messages:
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    I think I will upload a new one to fix this
    --- Post updated ---
    The new one has been uploaded
     
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  9. Sim Wolfshebnickoff

    Sim Wolfshebnickoff
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    Thanks!
     
  10. Inf5555

    Inf5555
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    Joined:
    Aug 10, 2023
    Messages:
    2
    Thank you for your work on the mod, but after playing for a while, I noticed that there were a few issues:
    1. There seems to be a problem with the bull logo on the rear wheel of the Lp 400
    2. There is a problem with the dashboard map of the Lp 400s
    3. There seems to be a problem with the body of the LP400. When accelerating and braking, there will be black polygons on the top of the body passing through the surface of the car.
    Anyway, this is a nice mod
     
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