I’m finally back with a new MBWR conversion. It’s a dense city map (probably based on New-York), filled with wide roads, highway bridges and tunnels. On the outskirts there are a few mountain roads and a harbor/industrial area. [Repository]
BeamNG is a bit like World Racing 3 for me xD The approach with multiple smaller unique open world maps is something they have in common, and which is fairly rare for some reason. Most games have either just racetracks you can’t leave or a single big open world. --- Post updated --- a little comparison