1. Thread posting restricted: Only the BeamNG team members can post new threads in this sub-forum in order to prevent spam. Posting is available on unlocked threads.

Early Experimental Preview of Career Concept

Discussion in 'Microblogs' started by tdev, Sep 19, 2022.

  1. LegThePeg

    LegThePeg
    Expand Collapse

    Joined:
    Jun 4, 2022
    Messages:
    3,562
    Forum rules 2.2.1.3 buddy
    checkmate
     
  2. MarcDoesRacing

    MarcDoesRacing
    Expand Collapse

    Joined:
    Dec 21, 2022
    Messages:
    644
    forum rule s.y.b.a.u buddy
     
    • Agree Agree x 2
  3. Devel6016

    Devel6016
    Expand Collapse

    Joined:
    Feb 3, 2023
    Messages:
    297
    Cardinal directions buddy
    checkmate
     
  4. LegThePeg

    LegThePeg
    Expand Collapse

    Joined:
    Jun 4, 2022
    Messages:
    3,562
    Anyways lets not derail an official thread
     
  5. MarcDoesRacing

    MarcDoesRacing
    Expand Collapse

    Joined:
    Dec 21, 2022
    Messages:
    644
    but it’s fun :(
     
  6. VolvoB10M

    VolvoB10M
    Expand Collapse

    Joined:
    Aug 5, 2014
    Messages:
    106
    Is there any way to view the total weight of all goods loaded on to the vehicle? It used to be shown on the cargo page but it seems now only the weight for each item is visible and I don't fancy totalling up a near-full MD series.
     
  7. krallopian

    krallopian
    Expand Collapse
    NC114-85EKLS
    BeamNG Team

    Joined:
    Dec 5, 2013
    Messages:
    963
    Haha nice, I had asked to only allow vehicles that could move under their own power to be allowed, but the developer in charge thought it'd be a fun thing to leave in, and seeing this post makes me appreciate it! =) "PI = .... wat!?"

    .. and to be clear, the proper response to the picture is now: "Hauly directions, Batman! That trailer’s packing petrol, compass chaos, and a Performance Index that violates at least three laws of physics." Since it’s on the express route to thread derailment!

    I wasn't aware that this changed, I'll look into it and see if we can't get that back to the way it was before, thanks for bringing it to my attention! :)
     
    • Like Like x 3
  8. VolvoB10M

    VolvoB10M
    Expand Collapse

    Joined:
    Aug 5, 2014
    Messages:
    106
    I am trying to uncouple the dolly from the pintle hitch in career mode but it seems it is not able to release. When I separate them they are still stuck together. I am trying to release it so I can move the trailer in front on to it to have two tank trailers together, but the only way to separate is to send the truck to the garage. This sends the dolly to the garage meaning I now need to rearrange both trailers again to have the dolly in between as it is not possible to move it around with the dolly as the third vehicle due to jack turning.
     
  9. Ai'Torror

    Ai'Torror
    Expand Collapse
    Global Moderator
    BeamNG Team

    Joined:
    Aug 29, 2015
    Messages:
    1,558
    Click on the trigger on the pintle hitch again and it should decouple it
     
    • Agree Agree x 2
  10. P2FX

    P2FX
    Expand Collapse

    Joined:
    Sep 19, 2021
    Messages:
    62
    Calling a tow truck feature when?
     
  11. krallopian

    krallopian
    Expand Collapse
    NC114-85EKLS
    BeamNG Team

    Joined:
    Dec 5, 2013
    Messages:
    963
    *Ram Plow

    Thanks for the report, I've just fixed it on our end and should make the next release, sorry about that! :)
     
    • Like Like x 4
  12. VolvoB10M

    VolvoB10M
    Expand Collapse

    Joined:
    Aug 5, 2014
    Messages:
    106
    It doesn't work, it is physically stuck on the hitch so it drags the trailer even if it is disconnected.
     
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice