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1953 Burnside Special

Discussion in 'Official Content' started by gabester, Jul 5, 2014.

  1. combatwombat96

    combatwombat96
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    These pictures really highlights my biggest gripe with the Burnside; How little space the steering wheel takes up within the interior
     
  2. Agent_Y

    Agent_Y
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    Jbeam/QA support
    BeamNG Team

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    This was the reference for the lead sled
    image.png
     
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  3. DriftinCovet1987

    DriftinCovet1987
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    Oh, that makes sense. I've never heard of that specific car before. (That also explains why it has the Bluebuck RoadSport hubcaps, despite lead sleds commonly using more aerodynamic hubcaps.)

    Perhaps the Ratrod could be a chopped sedan, then - unless that was also referenced after a specific car?
     
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  4. Belvedere58

    Belvedere58
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    I don't understand how much bigger you thing the wheel should be?


     
  5. M D Gourley

    M D Gourley
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    Beautiful work, the BeamNG vehicles are unique and not available in any other Racing / Driving Simulator...it's great to see them remastered / updated, keep up the good work BeamNG.
     
  6. combatwombat96

    combatwombat96
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    You know how if you look in through the windshield of an early '50s car you can see a good portion of the top half of the steering wheel, in the Burnside you don't. Only the very edge of the wheel is peeking over the dashboard. Look at the picture that you have posted (what is it?), see the diameter of the wheel in comparison to the width of dash, now look at the Burnsides. Looks a bit small doesn't it
    --- Post updated ---
    post-51529-14313933063_thumb.jpg screenshot_2025-07-03_17-55-17.png

    Looks odd
     
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  7. Ai'Torror

    Ai'Torror
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    QA, Mod Support, Vehicle Physics
    BeamNG Team

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    we actually do have a 4 door chopped roof config :D
    upload_2025-7-3_17-4-26.png
     
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  8. Belvedere58

    Belvedere58
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  9. SpaceGood

    SpaceGood
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    I think it would be a good idea to show the powerglow configs in the vehicle selector instead of them being hidden. First of all, the majority of players don't even know that these configs even exist or how to access them and second, not many people play the light runner mode in the first place. The Guinea Pig Covet, which was only used in the campaign, ended up being its own config, so why not the powerglow ones? They could also be added under the auxiliary only filter.

    I'm glad that more vehicles like the Nine and Burnside are receiving powerglow configs, but please return the Bolide poweglow as it was removed during its remaster :(
     
    • Agree Agree x 5
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