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Beamng wheel explosion

Discussion in 'Troubleshooting: Bugs, Questions and Support' started by John_Marston, Jul 12, 2025 at 8:17 AM.

  1. John_Marston

    John_Marston
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    Joined:
    Friday
    Messages:
    2
    Guys hello my English is not good much so i can write false. I have modified Audi RS7 from the files. But when it reaches about 700 kph its wheels explode. How can i change it? And i will deag with my friend in BeamMP so i need to change it from the files.
     
  2. Ananel81

    Ananel81
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    Joined:
    Sep 7, 2021
    Messages:
    1,300
    Cars with cruise tires can't even reach above 500 km/h in real life, seems logic that in BeamNG it does the same thing.
     
    • Agree Agree x 2
  3. John_Marston

    John_Marston
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    Thanks for NOTHING
     
  4. MarcDoesRacing

    MarcDoesRacing
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    Joined:
    Dec 21, 2022
    Messages:
    778
    >buys game designed to be as realistic as possible
    >gets mad when game is realistic
    :confused:
     
    • Agree Agree x 3
  5. scrollcaps

    scrollcaps
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    Joined:
    Jun 26, 2024
    Messages:
    7
    The correct section of the forum to make this post is Mod Support (where further posts on mod queries should be made). Alternatively, you can get live support in the BeamNG Discord.

    I'm not a modder, but I believe I can point you in the right direction. Here are two links, one for how JBeams work and the other goes into specific detail on the JBeam of the wheels.

    I think it's perfectly reasonable to ask how to push the game its limits, players do it the whole time. Non-modders making others look stupid simply becasue they don't have the answer, doesn't contribute anything.
     
    #5 scrollcaps, Jul 15, 2025 at 2:08 AM
    Last edited: Jul 15, 2025 at 2:36 AM
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