Thank you Barbent, much appreciated. Chipping away at another 48ft Dryvan livery...'The Furniture Barn'...and using some of the furniture in game
Trying out the 'GD808 Jas Hypercar' by Eduard Gray in the Showroom....looks fantastic, photographs well and goes as good as it looks Had a play around in Photoshop and added a 'Glass Filter' texture to the ground plane just to disguise the jaggies in the reflections and also add a 'Lens Flare' effect to the Tail light. 'Lens Flare' effects are Photoshop effects that can be purchased from the Daz Shop...Layered files, so just drag and drop 'Flares' onto your images https://www.daz3d.com/rons-sci-fi-optical-flares
The 'Oldsmobile Delta 88 1973' mod by xerial...enjoyed this, and decided to create some artwork using the 'Barn Find' and 'Mafia' variants Title: 'Zombie Disposal' The usual BeamNG screenshot with Daz characters, in this case , Zombie's added in for effect Used 'World Editor' to add a lot of extra lighting to illuminate the scene, as shown below in the screenshot. Added the 'Blood' effects with this Photoshop Brushes... https://www.daz3d.com/rons-blood https://www.daz3d.com/rons-blood-ii Below is the Original BeamNG screenshot taken before any extra lights were added within World Editor.
...I hear you...it is the 'Delta 88 'Mafia' car used though....most probably tame considering what it is like in the real world. Horror isn't typically my preferred genre, but when creating this, I find myself detached from its brutality, focusing instead on the artistry and technical effects...possibly much like an Actor in a Zombie Horror Movie, they know they are about to get killed and the monsters may be closing in, but the illusion is controlled, choreographed, and ultimately harmless....thanks for your comment, 'NOA studio Taking things a little easier with another image with the awesome 'GD808 Jas Hypercar' Title 'Cyborg Assassin' Her Backstory. 'Nyra Vex' - A Female Cyborg Assassin sculpted not just for war, but for vengeance. She’s freelance, a spectral force for hire whose contracts range from dismantling warlords to erasing data moguls off the grid. Her reputation is mythic: no missed marks, no known weaknesses, no trace left behind. Her home is a glass walled citadel in the skies, the 209th floor of Helion Spire, overlooking the chaos she quietly shapes. The apartment is more vault than home, armored with motion reactive shields and AI perimeter sentinels. No one enters unless invited. Few ever are. She drives the GD808 Jas Hypercar, a kinetic flow beast of engineering. Stealth modded, EMP resistant, Its onboard AI, a snarky digital sibling named Juno is her only regular companion. Every mission is another puzzle piece in a larger picture only she knows...and when the sirens sound, and the world holds its breath, they pray Nyra Vex isn’t already in the room. Original BeamNG screenshot below taken within the Showroom and adding the 'Water Block' with adjustments to get a reflective ground plane. The Third screenshot shows the Photoshop / Daz3D workflow set up with both programs open at the same time to get the Pose / lighting on the Character before proceeding to final render. I also use the low res 'Print Screen' image of the character to place in the scene to check pose / lighting etc. The Cityscape background is AI Generated, then composited into this artwork within Photoshop.