Hello again, I've noticed that the Super configs have an OHV rev limiter despite having SOHC engines. Is this intentional?
maybe this could be a map issue? does it happen only on that map or on other maps too? I know some of assetto corsa ports have weird collisions I have never stumbled upon this in all of my busa testing so the issue might just be on your side nope, only the 3-door is included as it's meant to be the Italian version only as far as I know the sedan was Brazil only and began production in 1983, so 2 years after the end of aria's production and as for the hatchback, see the second sentence of the car's description on the main page must've missed that, thanks for reporting. I'll have it fixed in the next update
returning to beamng for a bit, and wow, its finally here! Im only a week late. Still glad this is out, can't wait to drive this!!
Hello everyone, just wanned to share some configs I made playing with the Aria. So this one is a 1.0 Sleeper build (9k rpm baby) 1.2 SOHC "period correct" race car with a rangebox TurboBusa swap 1.5 DOHC Turbo Race car My 1.2 SOHC "daily" And some other pics:
[QUOTE="nope, only the 3-door is included as it's meant to be the Italian version only as far as I know the sedan was Brazil only and began production in 1983, so 2 years after the end of aria's production and as for the hatchback, see the second sentence of the car's description on the main page[/QUOTE] Not to be an asshole or an "um actually" guy but the sedan was sold in the SEAT version, I see what you're getting at
I mean Fiat used a lot of different badging, sometimes they sold the 5-door Seat as a Fiat, sometimes they sold Brazilian diesels as a 127 point is, this is only ever going to be a 3-door chassis and the only probable reason for me to add a different body would be a remaster a few years in the future once it becomes outdated enough
Kajzer updated 1972 Autobello Aria with a new update entry: 1.0.1 - Smaller bugfixes and some tweaks Read the rest of this update entry...
(from the wheels development post on page 35) I really don't want to sound nitpicky, but just curious as to what happened to those? If I'm not mistaken the existing rally config uses the vanilla mud tires and 13x5 wheels.
sunburst remaster broke the them (since the rally tires got retextured) and I honestly couldn't be bothered to fix them
Does it works on older versions of beamng drive. Because if the car must spawn my beamng drive crash and throw error