What is The Rock cooking...? For once, it's not bullsh*t! MODEL: Like 75%-ish, idrkfs (100% scratch-made, dummies are my Outlaw riders for scale only, it'll get a custom pilot eventually) JBEAM: 0% TEXTURES: 0% PLANS: - Mono, bi (pictured, duh), and tri-wing configurations - Single-seater, double-seater (pictured) and a different double-seater configuration with a rear-facing gunner - Radial 9-cylinder (pictured), and V8 engine options (haven't started on the V8 yet) - A flimsy, crumbly, flammable .Jbeam to allow for some pretty dynamic crashes - Compatibility with @Agent_Y 's Universal Machine Gun - A droppable bomb if I can figure out how - A skinnable canvas... skin... which can tear away from the wooden frame (not modelled yet, obviously) - A few variations of some parts, allowing the player to mimic the appearance of various famous WWI aircraft - A modernized stunt-plane variant IN SUMMARY: I only have about 10 hours into this thing right now, I'm projecting about 10 more hours to finish the model, then probably 15-20 hours to get the .Jbeam to a playable state. Once I get the skinnable canvas in-game, I'll beta-release it here, then it'll be slow progress toward finishing my planned goals ^^^ (P.S. 10 hours means 10 hours of work, NOT 10 hours since I started. I've been working on this thing since the beginning of July, so beta-release won't be super fast. Remain calm.)