WIP Automation Operation Offroad W.I.P

Discussion in 'Terrains, Levels, Maps' started by TheEndOfNether, Sep 5, 2025 at 8:19 AM.

  1. TheEndOfNether

    TheEndOfNether
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    I’ve always loved the aesthetic of ATT, but I’ve found it a little lacking on the off-road side. Yeah, there’s a decent hill climb road, plus that short “rally” course in the woods with some crawling mixed in, but with so much unused space, I figured, why not just do it myself? So here’s my proof-of-concept. It’s still small right now, but I plan to add a lot more if goes well.

    Here's what It includes

    1 fully finished hill-climb route (on the opposite side of the existing one). It’s short, but I’d say it’s pretty close to official-level quality.
    screenshot_2025-09-05_01-40-06.png screenshot_2025-09-05_01-40-48.png

    1 large, mostly finished medium/low-speed rally trail course. I’d call this the “level up” from the existing low-speed rally course. It’s more technical, winds around a lot, and isn’t meant to feel like an access road.
    screenshot_2025-09-05_01-43-50.png screenshot_2025-09-05_01-43-24.png
    not completely finished; haven't done any custom rock-work yet, so some areas feel off.

    1 smallish crawling area. Has one medium (~6.5 min) difficult crawling loop, diff lock and 4wd pretty much required. Also has one short, 'regular' trail, that most vehicles can make it up in (base covet in about a minute and a half), its closer to an access road then a climbing trail).
    screenshot_2025-09-09_15-10-25.png

    Orthographic
    AOOProgressSofar.png


    Stuff I’d Like to Add
    which section should I add next?
    AOOProgress.png


    Known Issue
    Since this mod just adds content to the existing map, you only need to install it and then load the map normally. However, I noticed Beam caches the terrain color file, it doesn’t override properly unless you delete the terrainMaterialCache (see screenshot below). You’ll need to clear that file when loading/unloading the mod. (If anyone has a fix for this, please let me know)
    upload_2025-9-5_2-8-20.png

    Anyways, thanks for reading, if you happen to check it out please leave some feedback below.

    (this is technically my first map mod, if you can call it that considering its just an expansion to ATT. Please feel free to tell me all the beginner mistakes I'm making.)
     

    Attached Files:

    #1 TheEndOfNether, Sep 5, 2025 at 8:19 AM
    Last edited: Sep 9, 2025 at 10:26 PM
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  2. pigeonperson

    pigeonperson
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    This is what I tried to do, but actually done well. This is amazing.
     
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  3. TheEndOfNether

    TheEndOfNether
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    Thanks for the kind words! I just checked yours out and it’s really cool too, I’ll definitely be taking some inspiration from it if you don’t mind.


    And funny enough, I only realized after I finished up this version that of course someone else probably had the same idea already. I just wanted to do this project for fun, so checking slipped my mind. Total coincidence we just ended up thinking along the same lines, but credit where it’s due.
     
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  4. Moss42

    Moss42
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    great idea, love the concept.
    looks great with your graphics config :D
     
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  5. pigeonperson

    pigeonperson
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    Take as much inspiration as you want, I don't care

    There's nothing wrong with having a similar idea either, and I can tell that this is a lot better than anything I made or could of made at the time or even could make right now.
    --- Post updated ---
    screenshot_2025-09-05_20-01-20.png screenshot_2025-09-05_20-02-00.png screenshot_2025-09-05_20-02-42.png
     
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  6. TheEndOfNether

    TheEndOfNether
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    Updated with 1 new area. One short trail, and a full on crawling loop, its not super difficult, but I've never made a crawling course before so I didn't want to go too hard.
    trails.png

    Besides this, I've done some minor touch-ups to other areas.
     
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