This is a smaller ~2km² map where I played around with deep snow as a concept. The roads are all wet from the cleared and salted snow, as such they a fairly slippery and will send you into the snowbanks at their sides if you’re not careful. The snowbanks and off-road trails physics properties are experimental and I’m curious what you think of them, some parts are fairly soft and will let you get stuck, while others have hard ice inside and will send you flying. Features - 19.300km of Road - Deadly Snowbanks - Traffic - Ice Lake - Experimental Off-Road Trails (not the focus of this map) Credits - Terrain Textures: BeamNG - Roadsigns: Wikimedia - Balloons: Synetic - Everything else: Grille Downloads - v1.2 Repository https://www.beamng.com/resources/schneeberg.36257/ Suffering from too much financial stability? https://www.patreon.com/c/GitGrille
Is it going to be a wilderness map like Potato Forest or will you put buildings in it before it's done?
Mostly wilderness Never gone, just focused more on the programing side of things, this map is kind of a test run for my new blender add-on. Oh, of course there is a place called that, not the most creative name I guess xD
Might be a bit offtopic, but do you have any other synetic ports planned for the future? aside from that the map looks really nice
Not planned, but quite likely I will do more Synetic maps. My motivation and attention is just kind of all over the place xD
C'est la première fois que le laisse un commentaire, mais la carte a l'air superbe, j'espere qu'ellle sortira bientot