1660 super OC (yeah i know that my gpu is old, buuuuut) intel i5 12600k 32gb ddr4 also, when i do alt+tab - my pc freezes like fridge, almost dying, and beamng crashes maybe (yes) 6gb vram is not enough
I have a 1660 ti, an i7 6700 and 32 gb DDR4 on my side and the game run fine. EDIT: I did left everything on default graphics wise
i’m trying to run mid-high settings also, when I lower the graphics settings, not much changes --- Post updated --- also they didn’t fixed bug with headlights on sunburst when blinking high beam when low beam is on - high beam lights glowing without animation and do it weary strange. Same problem has on bx with fixed headlights
I'm getting a good amount of 80 FPS (mostly due to trying to maximize the graphics, but I'll change them just in case!) This update solved all of my optimization problems I had in 0.39! Thanks devs !
Well that’s good to hear! I’m out until later today, so I don’t get to play 0.40 until then I was worried that the update would kill my performance, and hearing that it won’t is great news for me!
Slightly unrelated, but I wonder if KissMP and more so BeamMP will get deprecated, or if they'll become supported alternatives.
I'd imagine it depends on how they implement multiplayer. BeamMP and KissMP could possibly switch their focus to hosting multiplayer servers.
I can only assume the team changed the destroyer so that it's marginally easier for PS/low end PC's to run it with traffic enabled. The pre-loaded trucks may have been for similar reasons of eliminating configs that are needlessly performance draining, or maybe the team just decided they are fluff. They seem to go back and forth on having configs with loads already on it, and personally I see all of them as fluff when it's so easy to add cargo yourself from the parts menu.
On the topic of configs that have changed I've noticed that the show loader config for the WL-40 no longer has the dually tires
Yeah but not the other 3. Poland could have been an omission on their part (the Wydra can be easy to forget) but the others arn't repped in the game at all which imply future vehicles from there. -For the UK I would want a small sport retro roadster (If they base it on an AC we can also get a Beam version of the AC/Shelby Cobra and that would be sick) and an ultra-luxury sedan (like a Rolls-Royce or a Bentley) -For Sweden, with the new dummies, they might want to start adding safety features like seatbelts and airbags. So I think a Volvo make sense to introduce those, since their M.O. has always been safety. -For the Soviet Union/Russia, it could be a communist shitbox like a Lada, a huge offroad truck or something else entirely. Lots of weird interesting vehicles over there.
Entirely a guess, but I have a feeling they plan on making dynamic loads of some sort. We have parcels and fluids in career mode but no real reason to use flatbeds, logging trucks, or dumpers, so they could be making those work as cargo containers too. Or maybe they wanted to optimize and I'm overthinking this. Who knows, good thing this is the update speculation thread.
I doubt they'd go for airbag functionality. They've said on numerous occassions that functional airbags are not something they're interested in.
Huh they seem to have changed the weight stat on almost every vehicles. Not by much for most, but the Wigeon for example is now under 1000 lbs. Not just reductions, some have gotten heavier as well.
the wigeons and pigeons had fake driver and passanger weights, and now i think the weight is counted without bob
It's not that they aren't interested in it, it's that they tried and deemed it "not currently feasible"... That was of course 4 years ago though. Reference this post from TDev