Using claude i fixed two bugs with 0.40's vr functionality - Fixed new AA/upscalers not applying to VR Cameras - Fixed "ghosting" artifact in VR *I havent tested DLSS as im on an AMD card I have found XESS looks better then FSR3 in vr edit: turns out dx12 does work in vr, huh, FSR4 seems to look better then XESS Read the README before posting issues
Performance is a bit weird, instead of gaining vs SMAA it reduces performance quite a bit, although image quality looks amazing.
Thankyou so much i really needed this. Hope its not a virus lol --- Post updated --- The mod reduces performance or the update itsself?
fsr and dlss i have found a bit laggy in vr, likely what they are talking about but with them you can subsample back perf while having it look better then steamvr subsampling