I'm almost done with the update, 'only' the presets and some small things to do. I've got two things I don't know how to do/solve, maybe anyone here? - Is it still possible to see the selected color code including the alpha value? In an early build the values were visible in the color selector, now it isn't. It's useful to define some new colors in the presets. I can use a external program to see the color code, but it's much quicker to see it instantly in-game. - The parts selector isn't working properly; When clicking on a slot the list will instantly disappear; holding the mouse button pressed while hovering over the new parts does work. Anyone an idea what might be wrong?
I had that problem ones to. It should work properly ones you clicked and held it ones. It hasn't got anything to do with your mod though, it's a thing with the game itself.
Part selector did work after the big update, had this problem too but just closed the game and restarting helped me out of this problem. Maybe also deleting the cache, i did this paralel to the restart.
You can have my shiny ball if you want. Was a sub-5-minutes job. Download here Drop in Documents/BeamNG/mods Working again on this thing, mainly on the Jbeam-side. What I've done so far: -Pressure Wheels -Support for Dynamic Reflections -Fixed Coltris in some parts -Tuned Engine What's I'm doing: -Redoing camera-mounts Jbeam to improve their deformation (1 out of 2 done) - Edit: Still wobbly after an impact as you see from the video, but almost there Crashes under happened at 100KMH. [mfvideo]//media.beamng.com/cN5QpnuP284hYJ07[/mfvideo]
Looking good! One thing though, will there be a deformable barrier on the front of the cart? IIHS uses a shape that "represents the ride height and geometry of a typical pickup truck." I think it would be awesome to have that. https://www.youtube.com/watch?v=_WurTOejrhI