I had chicken. Not raw. Nugget shaped. And potatoes. Not Potato. Potatoes in tatter tot form. And green beans. Frozen. Not canned.
I made another speedy-thingy. Half of it is me fucking up the design somehow, but IDC, it's a good video and good music IMO.
You don't need it. Any remotely advanced raster editor (Paint.net, GIMP) will be capable of scaling those up. Just be sure to turn off interpolation.
Yay, 3rd migrain in as many months. The headache is getting better now since half of my breakfast has been thrown up. Every month i am always impressed by frosted shreddies, they taste pretty good normally but they dont taste too bad in the other direction too. Update: Frosted shreddies are less plesent when your nose is lined with them i must admit, luckily they can be cleared out quickly.
There is nothing jetcoasterfan about throwing up. Unless its after making your own special brew out of urine. I must admit that my mind goes to shit when i am ill. Hence you get such wonderful comments as those. Hope you enjoyed that mental image ;P Anyway, im better now. Had 3 croissants and a chocolate brownie for dinner. Nom. Gonna get some work done finally.
The textures on the floor and server casings look a bit low-res. I'd advise either reducing the contrast on them, or increasing their frequency. Or, you could try overlapping multiple iterations of the textures with different frequencies to keep variety while adding detail. Also, see if you can create a stronger seam between multiple planes, like the plinth on the outside of a building. Try adding a small strip of trim to the far wall, so as to transition more softly from floor to wall. A good bit of strong color probably wouldn't hurt. Optimally, you want your eye to be drawn to something outstanding in the image. And lastly, if you're going for that Hollywood "Ocean's Eleven" look, try adding the lighting from the floor or lower walls, rather than the ceiling. A better critique could be produced by the good people at the Blender Artist's forums. They're pretty good about being complementary while still providing direct and tangible feedback. Go to Image>Canvas Size. Unlock width and height. Set the values to the intended amounts, and click 'center.' Go to Layer>Layer to Image Size. Use fill bucket to fill empty areas with color.