Corkscrew Mtn Downhill Scenario Twists, turns, dips, and hills all wrapped up in a mountain that\'s over 4,000 feet high 1. download the original map: http://www.beamng.com/threads/7120-Corkscrew-Mountain?highlight=Corkscrew 2. copy the CM_M22_scenario.zip content into the CM_M22 folder, and owerwrite the existing files. youre done, have fun! If have any problem please feedback
3min 07 is a good time, best I've managed was 3min 17, its good to finally have timing for this map again, nice work
Thanks for this, now my friends and I can go back to racing down the hill with various loads/trucks. Second time down, minus a few rolls (as to be expected)
For some reason I can't quite understand, when swapping your car in this all waypoints ignore your vehicle. [I only ever swap from default vehicles for personal use, I never share times achieved by non-stock scenario vehicles]
I noticed that on all scenarios since the latest update, I think the devs didn't want people to change the vehicles. They might be planning something like the scenarios for campaign, and don't want people to be able to cheat.
I understand that, but it's simply just not fair, since it doesn't have to be just one car on a scoreboard. If anything, all cars should work with the waypoints, except the scoreboard would be separate for each car. For examle, instead of "your time: 3:04:05", it would be "your time in the brucell moonhawk supercharged 423 cui: 3:04:05". Just a thought
I agree, and I liked changing cars and trying scenarios with all kinds of vehicles before the update, and it would be cool if that was still possible. I just was speculating as to why the devs removed this functionality since the update.
Without it my eyes wouldn't know what to look at as they race across the screen, do a 360 around my room and stop at the clock to finally understand that was the target focus.