1. Trouble with the game?
    Try the troubleshooter!

    Dismiss Notice
  2. Issues with the game?
    Check the Known Issues list before reporting!

    Dismiss Notice

Community Screenshots - Each post an image of BeamNG.drive

Discussion in 'General Discussion' started by 0xsergy, Aug 4, 2013.

  1. Sando

    Sando
    Expand Collapse

    Joined:
    Aug 19, 2013
    Messages:
    326
    Hello, I have some cars which I'm parting out. Cheap prices and quality guaranteed. The cars are in the backyard of a dealership on Hirochiburst street. If you are interested in a part or a car leave a reply and we'll make a deal. If you want cheap car parts, look no more!

    screenshot_00007.jpg

    screenshot_00008.jpg

    screenshot_00009.jpg
     
  2. burilkovdeni

    burilkovdeni
    Expand Collapse

    Joined:
    Aug 21, 2014
    Messages:
    1,167
    Some random stuff.
     

    Attached Files:

    • 2015-06-02_00004.jpg
    • 2015-06-01_00007.jpg
    • 2015-06-01_00009.jpg
    • 2015-06-03_00002.jpg
  3. monte379

    monte379
    Expand Collapse

    Joined:
    Dec 24, 2013
    Messages:
    789
    Ouerbacker this map is just awesome! It's sweet that you added the AI paths because I have been having a blast having police chases and the map runs really well too. I was getting a steady 60 fps in these screens. Fantastic job:)
    screenshot_00032.png screenshot_00031.png
     
  4. Neidjel

    Neidjel
    Expand Collapse

    Joined:
    Aug 4, 2013
    Messages:
    332
    I really like the idea, but you might want to consider mirroring the windscreen wipers, fixing the texture on the gear lever and switching the indicator stalk to the other side if you haven't already.
     
  5. Zero

    Zero
    Expand Collapse

    Joined:
    Sep 2, 2012
    Messages:
    1,386
    Reminds me of that chevy from RoR :D


    OT: Trucking on this map gotta be the most entertaining thing for BeamNG in a while...
    screenshot_00002.jpg
     
  6. Aboroath

    Aboroath
    Expand Collapse

    Joined:
    Aug 25, 2013
    Messages:
    3,804
    PSYCHE!...sure would be nice though.

    screenshot_00037.jpg
     
  7. g0tsl33p14

    g0tsl33p14
    Expand Collapse

    Joined:
    Feb 25, 2015
    Messages:
    236
    Two teaser screenshots in one day?! Release the work :p
     
  8. Goosah

    Goosah
    Expand Collapse
    Global Moderator
    BeamNG Team

    Joined:
    Aug 30, 2013
    Messages:
    790
    we have fixed nodes and dynamic props loading with scenarios ;) ;)
     
  9. SixSixSevenSeven

    SixSixSevenSeven
    Expand Collapse

    Joined:
    Sep 13, 2013
    Messages:
    6,960
    Wipers are flipped. All textures within the cabin do read the correct way around.

    The indicator stalk however is on the left. I had no idea the east have them on the right. Here in the UK, its all on the left, apparently reusing the same parts as european LHD models, so that can perhaps be the excuse ey?
     
  10. luckyman

    luckyman
    Expand Collapse

    Joined:
    Aug 5, 2012
    Messages:
    405
    So bored, cleaning off my pc and my spare Laptop can not handle BeamNG as well as i was hoping for :(
     
  11. Neidjel

    Neidjel
    Expand Collapse

    Joined:
    Aug 4, 2013
    Messages:
    332
    So it has been changed after the screens have been taken?

    And the indicator on the right at least is what I've been told when I got a ride in a R33 GTR a couple years ago.
     
  12. SixSixSevenSeven

    SixSixSevenSeven
    Expand Collapse

    Joined:
    Sep 13, 2013
    Messages:
    6,960
    Oh whoopsie
    Seems to have been oddly mirrored. I'll prod atomix tomorrow afternoon if he doesnt notice these posts.



    But yeah. Seems indicator on the right is the norm for a RHD car. But the UK being so close to europe recycles the LHD stalks on its RHD cars. Have to go back quite far to get right hand stalks in a RHD car in the UK.
     
  13. Aboroath

    Aboroath
    Expand Collapse

    Joined:
    Aug 25, 2013
    Messages:
    3,804

    Could that be reasonably applied to deformable guardrail?.....certainly one of the top holy grails of BeamNG:cool:

    There's so much going on with this program today it's scary.
     
  14. HadACoolName

    HadACoolName
    Expand Collapse

    Joined:
    Aug 3, 2013
    Messages:
    1,922
  15. Occam's Razer

    Occam's Razer
    Expand Collapse

    Joined:
    Aug 7, 2013
    Messages:
    1,152
    I'll go ahead and share a few screenshots of this, since I'm never going to release it or work on it again:

    screenshot_00022.png
    screenshot_00023.png
    screenshot_00024.png

    Yes, this is the prerace build. A useless, anecdotal internet cookie to the person who can tell me what city this is.
     
  16. CuriousMike

    CuriousMike
    Expand Collapse

    Joined:
    Dec 28, 2013
    Messages:
    18
    Chevy.
     

    Attached Files:

    • screenshot_00022.jpg
    • Like Like x 1
  17. luckyman

    luckyman
    Expand Collapse

    Joined:
    Aug 5, 2012
    Messages:
    405
    No other game matters, All I ever even play is just BeamNG, #CleanedOffPC and this summer im looking for a job so i can pay for a SSD :D

    ALSO!
    Its Mitcity :D
     
  18. Godzilla!

    Godzilla!
    Expand Collapse

    Joined:
    Mar 17, 2013
    Messages:
    2,243
    Someone's ute decided to play.
    jhtrsjrtsfg.jpg
    Also, some environmental pictures. screenshot_00064.jpg screenshot_00063.jpg
     
  19. XManic1995

    XManic1995
    Expand Collapse

    Joined:
    Aug 16, 2013
    Messages:
    2,798
    3....2.....1....Go go go!!!

    screenshot_00121.jpg
     
  20. SuperNoob05

    SuperNoob05
    Expand Collapse

    Joined:
    Jan 4, 2015
    Messages:
    1,289
    I like the fact that you actually took the time to make every moonhawk have a different number.
     
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice