so when looking at specific beam ids/names or other labels in the debug mode it becomes a stormy blob of white as such. Upon zooming it is still hard to see what is going on due to the background beams being annoying and interfering with each other. Viewing suspension jbeam components proves very hard. Solution 1 Make the number of on-screen labels limited to keep this from happening Cons It may not always work as desired Solution 2 Limit the maximum distance labels can be displayed at Cons Some beams may become hard to see if behind specific portions of the vehicle or inside a nook/cranny. Another note: Maybe limit the number of wheel labels if possible. - - - Updated - - - I want this fixed sometime in the near future along with an annoying bug I've come across countless times when doing jbeam. The Bug: When changing parts on a vehicle if you reset the vehicle using CTRL+R [Default] it returns the cars config to whatever setup you'd originally selected. I am trying to learn suspension and these two issues compound into making that a near impossibility even when removing everything it is hard to see what is going on.
f11, click the eye, uncheck advanced text drawing. Your setting will be remembered (until you delete cached settings file). It's not intentional for it to look like that, its a bug left from improving text drawing for decalroads in the editor
thanks I'll try tonight, glad you have a fallback option. - - - Updated - - - Thanks alot, much easier to read upon zooming in.
Cool, I was wondering what the hell were you guys thinking! hehe, I was still able to work by zooming really close to the nodes, but good to know there's a way back to normal.