Released Sneerik's Test Parcours V1.2

Discussion in 'Terrains, Levels, Maps' started by schumacher, Apr 3, 2015.

  1. schumacher

    schumacher
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    Hey , I am Working Very Hard to get saved this map and Now I have finally some Progress for you ;) You Can smash and crash you car perfectly on This map. The map itself is created by Schumacher (me). It is called Sneerik Test Parcours because my normal nickname is sneerik ;) If you have any Problems with the map or suggestions for improvement let me know that in the description of This theard. So have fun with the map ;D

    Special thanks for objects to :
    Insanegaz
    Nadeox1
    Beamng and
    dpitkin


    This is Version 1.2 , I will update the map sometimes with New objects.

    ! It is relley cool to drive in the darknes, and with fog , so if you find bugs , take a screenshot and I try to fix all in the next update ;) .)

    Version 1.0 release: 26.06.2015 !;)

    SO HAVE FUN WITH THE MAP - SCHUMACHER (SNEERIK) :D

    (also made for germancommentgamer to have a new crash map :D) / You can also subscribe my Youtube channel : Erik Reinbold


    INSTALLATION: STEAMAPPS/BEMANG.DRIVE/CONTENT/LEVELS

    and now some pics of the map :





    Special thanks to LPN05 for that great map review:



    Thank you so much for testing this map @whybeare:




    Updated Pictures are on page 2 following ......
     

    Attached Files:

    #1 schumacher, Apr 3, 2015
    Last edited by a moderator: Aug 7, 2016
  2. SuperNoob05

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    Re: Sneerik's Test Parcours

    Looks good for what it's made for.
     
  3. jake44

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    Re: Sneerik's Test Parcours

    wow that looks fun cant wait :):D
     
  4. mtchll3

    mtchll3
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    Re: Sneerik's Test Parcours

    don't forget to credit the creators of the objects
     
  5. schumacher

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    Re: Sneerik's Test Parcours

    Oh yeah tanks if it will be released i will write the creators in the description :)
     
  6. schumacher

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    Re: Sneerik's Test Parcours V 1.0

    map is released now :D, but before downloading , please read the description, - schumacher
     
  7. Insanegaz

    Insanegaz
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    Re: Sneerik's Test Parcours V 1.0

    The map doesn't work correctly maybe you want to fix that even in the correct location still fails to create resources, You should've of asked me to use anything that I made from my Insane_Testing map that being everything in the I_Objects folder of Insane_Testing but from what's loaded you have only used the grid map stuff so no need to credit me in your post.
     
  8. schumacher

    schumacher
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    Re: Sneerik's Test Parcours V 1.0

    Oh , sorry that I didnt asked , I forgot that, sorry :( Can I some of These objects if I Can fix the map (I dont Know whats ging wrong with This map , because at me all is Working perfectly fine ... but I if doesn't Works I will take down the map
     
  9. Insanegaz

    Insanegaz
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    Re: Sneerik's Test Parcours V 1.0

    You can use but ask other people before using like I said you have not used any of my stuff anyway so don't credit me but you have used ssm1997 IIHS & Safety Testing objects and these are most of what fails to load.
     
  10. Tibi Seres

    Tibi Seres
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    Re: Sneerik's Test Parcours V 1.0

    Whats this?? : screenshot_00007.jpg
     
  11. schumacher

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    Re: Sneerik's Test Parcours V 1.0

    Sorry did some mistakes with some files , take the map now down and try it in a few days again , sorry :(
     
  12. Tibi Seres

    Tibi Seres
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    Re: Sneerik's Test Parcours V 1.0

    No problem. :)
     
  13. schumacher

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    Re: Sneerik's Test Parcours V 1.0

    Hey guys, I used another strategie to make my maps , I created a test map ; can you please test it out and can tell me if it works perfectly fine, so i can make bigger things with more work, if i know , that it works, so please tell it to me, here is the downloadlink:
     

    Attached Files:

  14. Tibi Seres

    Tibi Seres
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    Re: Sneerik's Test Parcours V 1.0

    The map has got problems.

    screenshot_00008.jpg screenshot_00009.jpg screenshot_00010.jpg

    But works fine for me. :)
     
  15. schumacher

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    Re: Sneerik's Test Parcours V 1.0

    ok, some texture bugs but I thinnk I can get that away, so all in all it works, yeah. now I can make a bigger crash map for you ; thanks to tibi seres for your pics :D
     
  16. Tibi Seres

    Tibi Seres
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    Re: Sneerik's Test Parcours V 1.0

    What the name of this 3D grass??

    screenshot_00011.jpg

    Sorry for bugging your map but I'm find a problem its very big:

    screenshot_00012.jpg
     
    #16 Tibi Seres, Jun 22, 2015
    Last edited: Jun 22, 2015
  17. schumacher

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    Re: Sneerik's Test Parcours V 1.0

    The 3d grass I Found under Vegetation and it was called BNGGrass. The windmill is only a fun object so maybe it doesn't Works correctly. ;)
     
    #17 schumacher, Jun 22, 2015
    Last edited: Jun 22, 2015
  18. Tibi Seres

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    Re: Sneerik's Test Parcours V 1.0

    Okay thanks for reply. :p
     
  19. schumacher

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    Re: Sneerik's Test Parcours V 1.0

    Hey guys, the map is again released, I made a complete map and new hope that now everything is working, because I have applied a new strategy. I may use the objects of dpitkin and as far as I vera tanden post in insanegaz his last, but I gave him a new post has not yet sent the answers, so if I may use the objects do not I'll rausnehemen the map immediately. So have fun with the map, - Schumacher
     
  20. monobrau

    monobrau
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    Re: Sneerik's Test Parcours V 1.0

    The map looks pretty good, but I found a few problems

    wwwwww.jpg
    Two of the textures are not looking right, which are, the giant loop thing in the back, and the two light poles in the spawn.
    adaasdadawdaaw.jpg
    Also, this might break some of the cars that aren't for offroading, by having the wheels "hook on" that ledge, or possably even just crash into it.
    this is too high.jpg (Sorry for the kind of crappy picture)
    This is mostly just a problem on the multi-loops, but you might want to change the heights on the other objects. Another problem is that the three tunnels lag if you go inside them. Besides that, this map is pretty good. I hope you continue to make great mods in the future.
     
    #20 monobrau, Jun 27, 2015
    Last edited: Jun 29, 2015
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