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Development Screens (Each post contains a picture OR contributing post)

Discussion in 'General Discussion' started by LT. Smell My, Aug 5, 2013.

  1. ktheminecraftfan

    ktheminecraftfan
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  2. Physics

    Physics
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    GTA V rebel exported from pc version with high resolution interior :eek:
     

    Attached Files:

    • screenshot_00001.jpg
  3. ktheminecraftfan

    ktheminecraftfan
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    Oooo the rebel one of my favorite gta v cars any chance of making the phoenix next.
     
  4. Razer-11

    Razer-11
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    Took a break from the R30 and did some stuff on the R33.
    R33_006.jpg R33_007.jpg
    It has some errors that I need to fix but it's something.
     
  5. Narwhal

    Narwhal
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    i did a thing
    ece091d617.jpg
     
  6. Dc5R

    Dc5R
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    It's kinda obvious of what are you going to do with the pigeons in the Background :p
     
  7. Joeyfuller2000

    Joeyfuller2000
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    GTA IV

    (imported from here)
    Ilya Higuti's blista compact, Dinka Hakumai, Vapid Minivan, Emperor Habanero, and Washington
     
  8. SHOme1289

    SHOme1289
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    the Vapid Minivan needs to be in game...like last year lol

    y u no give us minivan devs??
     
  9. aljowen

    aljowen
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    Oct 21, 2012
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    Started the swag mobile today.
    8 (swag).jpg 7 (swag).jpg

    In less obnoxious colours :)
    9.png
    Please note this may never get in game. But i might try.
     
  10. naguluna

    naguluna
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    screenshot_00024.jpg

    hmmm... i shoud add a 4 rotor twin turbo option...



    or a w16 ...



    hmmm... hmmm...
     
  11. Brett

    Brett
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    All these people doing conversions need to figure out what the hell smoothing groups/edge split is.
     
  12. naguluna

    naguluna
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    i know ! i just dont apply them because i still modifying it :p

    - - - Updated - - -

    3d model.png

    here it is, and is not a conversion

    im doing the model myself
     
  13. VeyronEB

    VeyronEB
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    You can just add it without applying it, this also allows you to select and mark sharp edges using ctrl+e. You can then tick apply modifers when you export which will apply them to the mesh but not in blender. Its best to mark edges while you work otherwise its a big task after. I cant blame you though i never used edge split while modelling for a year into learning at least :p
     
  14. naguluna

    naguluna
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    do you mean this right?

    assd.png
     
    #5234 naguluna, Aug 13, 2015
    Last edited: Aug 13, 2015
  15. ktheminecraftfan

    ktheminecraftfan
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    I have started a thread on my Subaru project but I have found I haven't gotten much help there so I decided to ask here on the development screens. this might sound like a silly question but is this a good way to set up vehicle blueprints?
    blueprint stage.png

    and do you trace the blueprints?
     
  16. TYLERTJ

    TYLERTJ
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    No, please refer to a modelling tutorial.
     
  17. Dummiesman

    Dummiesman
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    Try using Blender. It's much better for doing vehicles than Sketchup ;)
     
  18. ktheminecraftfan

    ktheminecraftfan
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    i will use blender as well as Sketchup plus I already started

    starting to model.png


    i am using this video as a tutorial its quite old but it gave me the idea.

    - - - Updated - - -

    a little more progress
    a little more progress.png
     
    #5238 ktheminecraftfan, Aug 13, 2015
    Last edited by a moderator: Oct 21, 2015
  19. Brett

    Brett
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    That is not how you model a vehicle, at all.

    (imported from here)
     
    • Like Like x 1
  20. Bunridzk

    Bunridzk
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    Jun 23, 2015
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