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Community Screenshots - Each post an image of BeamNG.drive

Discussion in 'General Discussion' started by 0xsergy, Aug 4, 2013.

  1. vladmir poopin

    vladmir poopin
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    Banned

    Joined:
    Mar 17, 2013
    Messages:
    844
    used the ai ended well

    screenshot_00372.jpg screenshot_00373.png he done a u turn i was trying to catch him and spun screenshot_00374.jpg
     
  2. Tibi Seres

    Tibi Seres
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    Joined:
    Dec 23, 2014
    Messages:
    214
    Give me a link to the Better post fx.
     
  3. SavageSam205

    SavageSam205
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    Joined:
    Mar 18, 2013
    Messages:
    286
    How can I turn the AI and the hinges/tire menu on?
    I've looked for ages in the key bindings but I can't find it.

    screenshot_00018.jpg
    It's the Ibishu Pigeon Sedan :rolleyes:
     
  4. vladmir poopin

    vladmir poopin
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    Banned

    Joined:
    Mar 17, 2013
    Messages:
    844
    it in ui apps

    "ai controll"
    and vechle debug or something
     
  5. Narwhal

    Narwhal
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    Joined:
    Aug 4, 2013
    Messages:
    1,698
  6. BBQ

    BBQ
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    Joined:
    Aug 27, 2012
    Messages:
    551
    ​fffffffffff
    screenshot_00176.jpg

    screenshot_00178.jpg
     
  7. stephen f

    stephen f
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    Joined:
    Aug 6, 2012
    Messages:
    375
  8. monte379

    monte379
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    Joined:
    Dec 24, 2013
    Messages:
    789
  9. XManic1995

    XManic1995
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    Joined:
    Aug 16, 2013
    Messages:
    2,798
    Women drivers.

    screenshot_00063.jpg
     
  10. ktheminecraftfan

    ktheminecraftfan
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    Joined:
    Mar 14, 2014
    Messages:
    2,104
    or my uncle Philip
     
  11. Stormdrain

    Stormdrain
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    Joined:
    Jun 18, 2013
    Messages:
    480
    Is no one else impressed he popped the wheel off without popping the hubcap off?
     
  12. XManic1995

    XManic1995
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    Joined:
    Aug 16, 2013
    Messages:
    2,798
    Try crash on the wall or house can hubcap off.
     
  13. Kitty

    Kitty
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    Joined:
    Aug 8, 2012
    Messages:
    87
    I'm not sorry for the rice.
     

    Attached Files:

    • YaEXZnW.jpg
    • screenshot_00005resize.jpg
  14. Brett

    Brett
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    Joined:
    Jul 27, 2013
    Messages:
    301
    Old Datsun.
     

    Attached Files:

    • screenshot_00002.png
  15. HadACoolName

    HadACoolName
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    Joined:
    Aug 3, 2013
    Messages:
    1,931
    Why do the cars go Matte when you switch to a different vehicle? Is there a way to keep them with low level reflections or something?
    screenshot_00436.png
     
  16. gabester

    gabester
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    Vehicle Director
    BeamNG Team

    Joined:
    Jun 6, 2012
    Messages:
    2,653
    They should revert to the static cubemap, but if the map doesn't have one (like in Matrix Highway), then there's no reflections.
     
  17. Occam's Razer

    Occam's Razer
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    Joined:
    Aug 7, 2013
    Messages:
    1,241
    Guess I'm adding that to my to-do list...
     
  18. HadACoolName

    HadACoolName
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    Joined:
    Aug 3, 2013
    Messages:
    1,931
    Thanks to both of you. :)
     
  19. Car_Killer

    Car_Killer
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    QA / Mod Support
    BeamNG Team

    Joined:
    Sep 24, 2013
    Messages:
    1,652
  20. Narwhal

    Narwhal
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    Joined:
    Aug 4, 2013
    Messages:
    1,698
    it was at this moment, john knew he had messed up

    screenshot_00046.jpg
     
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