I have an Intel i5-4440 that is quad core and clocked at 3.1 GHz, exactly 8 GB of RAM (DDR3), and a GeForce GTX 750 Ti SC (super-clocked). Currently I'm using a 1280x1024 monitor, and I'm satisfied with the FPS. How will BeamNG hold up with a new 1080p monitor at these specs? Also, I'm thinking of adding an SSD and another 8 GB of RAM to my computer. Will this make a significant difference in the performance of BeamNG and other games besides loading speeds? P.S. I don't know if this matters or not, but I built this computer myself about 9 months ago.
No game currently uses more than 8gb. Zero impact as result. RAM is one of those things where you have enough or you dont, it wont make anything faster by having more unless you didnt have enough in the first place. SSD. No impact besides loading speeds.
I ran it with a GTX 650 and less powerful CPU for a while at medium settings, 1920x1080 monitor. You should be able to.
I run it perfectly fine on the rig in my signature at 60 fps 1920x1080 medium-high settings 45 ish on the largest most detailed maps with two cars going. I can tell you 12 gigs isn't needed for gaming. I had a 4 gig kit and when I went to get another they only sold 8's of it. So I got 12 *edit* 700 series cards are under-powered by today's standards because that's just how it goes, it's mildly old and newer cards while more expensive are faster. It's the only thing I'd upgrade in my rig, my 760 isn't horrible; but it's not amazing and usually doesn't max new stuff perfect at 1920 but that'd be asking alot of it. GTAV works good though...
Thank you for your input. What about 16GB since I multi-task, do some 3d modelling (unfortunately not for bng), and frequently compress files with 7-zip?
If you really think you need 16 gigs you don't need to go for high-end kits. You just need reputable manufacturers but I do lots of video editing and compressing things, I map for a couple engines too. I multitask a lot and I've found while 12 gigs is great in assisting me somewhat, it's more the CPU I have and the clock-speed it's running at. I intended to only have 8 gigs in this rig like I said before and I don't feel 12 is a big help. Also, you can always just go grab another kit if you got open dimm's.
I have one dimm slot open, and the other one is occupied with the 8GB stick of Kingston HyperX fury RAM. I saw the exact same one still on Amazon for only $55, down from $75 last Christmas. It will probably go down even further.
I think my beam copy is running at 1080p, I don't think it's running at 60FPS but I should put it up, I have a AMD r9 270X 2GB so it could run at 60FPS...
I have an i5 4460 and a GTX 750 NON TI and get approx 80fps on gridmap at mid settings at 1080p. You should be fine, you have twice as much vram as me after all.
Tip: turn Vsync on. Locks fps on the refresh rate of your monitor. Smoothest gameplay experience. GPU has to work less hard and no screen tearing anymore.
i have a Intel core 2 quad 9400 at 2.66GHz (pretty much the same thing as a i5) and 8GB of ram and a MSI Radeon R6850 gpu and i can run it 1080p on high settings at 70-80fps and i used to have a dual core b24 3.0GHz and 4GB of ram with the same GPU and could run it on medium-high settings so i think you will be fine running it on high in 1080p
Either you're misreading your framerates or you aren't playing at high settings. I have an i5 3570 and a GTX980Ti, and I just about get 60fps at 1080p and very high settings (reflections aren't maxed out on every slider but set pretty high). To achieve 70-80 like you say, I have to play on lower settings or play on Gridmap. I don't see any way your configuration could net you that performance. Also, a C2Q that old is in no way "basically an i5".
I highly doubt that. My old Dell XPS 430 had a C2Q Q9550 @ 2.83 Ghz, 8 GB RAM, an SSD and the GTX 580 I'm still using. It ran BeamNG around 50 FPS on gridmap with one vehicle, but heavier maps were laggus maximus. CPU was the bottleneck. Yours is even clocked lower. And that was on low settings..