A couple terrain questions

Discussion in 'Content Creation' started by gigawert, Sep 29, 2015.

  1. gigawert

    gigawert
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    1) How do I rotate a spawned object (the road signs)? I tried typing in values in the Rotation box but only the last rotation parameter worked, and that isn't the kind of rotation axis I want.

    2) How do I make my own signs (mileage signs, custom sized)? Or, if they already exist, how would I skin them?
     
  2. Dummiesman

    Dummiesman
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    The rotation in Torque3D isn't defined by XYZ euler angles, so what you're doing wouldn't work. Just use the rotation built into the editor.


    Also, by "make my own signs", do you mean how would you create them from scratch, e.g. in a 3d modeling application?
     
  3. gigawert

    gigawert
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    I can 3D model in Autodesk Inventor, but putting it into the game seems like the most daunting thing to do.
     
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