Wheel Weight Averages?

Discussion in 'Content Creation' started by KennyWah, Oct 13, 2015.

  1. KennyWah

    KennyWah
    Expand Collapse

    Joined:
    Jan 16, 2013
    Messages:
    2,629
    What are some approx weights for different wheels?
     
  2. burk

    burk
    Expand Collapse

    Joined:
    Jun 3, 2015
    Messages:
    142
    you can find them in the jbeam?
     
  3. Dummiesman

    Dummiesman
    Expand Collapse

    Joined:
    Sep 17, 2013
    Messages:
    4,684
    Are you talking about ingame or just in general?
     
  4. KennyWah

    KennyWah
    Expand Collapse

    Joined:
    Jan 16, 2013
    Messages:
    2,629
    Real Life
     
  5. Dummiesman

    Dummiesman
    Expand Collapse

    Joined:
    Sep 17, 2013
    Messages:
    4,684
  6. KennyWah

    KennyWah
    Expand Collapse

    Joined:
    Jan 16, 2013
    Messages:
    2,629
    {"hubRadius":0.21},
    {"hubWidth":0.34},
    {"tireWidth":0.36},
    {"pressurePSI":22},


    How big would this wheel be and how much would it weigh?
     
  7. Legendary

    Legendary
    Expand Collapse

    Joined:
    Oct 14, 2015
    Messages:
    9
    ........
     
  8. Dummiesman

    Dummiesman
    Expand Collapse

    Joined:
    Sep 17, 2013
    Messages:
    4,684
    ....Yes?

    to get the total weight of the tire, calculate numRays X nodeWeight X 2
    to get the total weight of the rim, calculate numRays X nodeWeight X 2
     
  9. Legendary

    Legendary
    Expand Collapse

    Joined:
    Oct 14, 2015
    Messages:
    9
    Nothing... lol
     
  10. KennyWah

    KennyWah
    Expand Collapse

    Joined:
    Jan 16, 2013
    Messages:
    2,629

    No I am trying to figure out a realistic weight for the size of that wheel not calculate the weight of my wheel config.
     
  11. KennyWah

    KennyWah
    Expand Collapse

    Joined:
    Jan 16, 2013
    Messages:
    2,629
    Please reply with something actually useful or that has relation to the thread and not "DA-DA-DA-DA-DOT"
     
  12. DerpSheep

    DerpSheep
    Expand Collapse

    Joined:
    Nov 22, 2014
    Messages:
    116
    You would have to account for wheel materials and rims and stuff also.
    For rims try this.
     
    • Like Like x 1
  13. Dummiesman

    Dummiesman
    Expand Collapse

    Joined:
    Sep 17, 2013
    Messages:
    4,684
    @Slayersen Since BeamNG is in SI, radius would be in meters (radius x 2 = size), as well as the widths. So you could calculate size this way, and calculate weight as I said above. Then you can compare whether it's realistic.
     
    • Like Like x 1
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice