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Development Screens (Each post contains a picture OR contributing post)

Discussion in 'General Discussion' started by LT. Smell My, Aug 5, 2013.

  1. n0ah1897

    n0ah1897
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    Joined:
    Jan 31, 2013
    Messages:
    625
    Nice work, Rage!
     
    • Like Like x 1
  2. DirtGamer301

    DirtGamer301
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    Joined:
    Aug 23, 2015
    Messages:
    414
    First ever n/b, starting it simple =) Simple model, simple n/b, just to learn :)
    I don't plan on anything special at all, no lights, no detachable parts, all I want is a driveable n/b with a mesh on it.
    Just, could someone tell me what I'm doing wrong with the materials? At the beginning they were like in Blender, which I didn't like. I want some shiny parts (for example the body) so I added a specular texture which is nearly white. But sadly it just made the whole car chrome. The chrome isn't removed by removing the specular file, and the whole material looks different if you're in another vehicle.
     

    Attached Files:

    • screenshot_00308.png
    • screenshot_00311.png
    • screenshot_00312.png
    • screenshot_00313.png
    • screenshot_00314.png
    • screenshot_00315.png
    • screenshot_00316.png
    • screenshot_00317.png
    • screenshot_00318.png
  3. crashmaster

    crashmaster
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    Joined:
    Aug 4, 2013
    Messages:
    1,812
  4. crashmaster

    crashmaster
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    Joined:
    Aug 4, 2013
    Messages:
    1,812
    This is a very old project that i though i had lost. I finally got a hold of it. I remade the jbeam completely its not done yet and i cant make the textures work. im really bad when it comes to that.
    This is a 1970 dodge charger daytona. its a conversion from grid 2. theres a lot left to do. and theres a lot that i dont know how to do.
    screenshot_00088.png
     
  5. defib

    defib
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    Joined:
    Aug 6, 2013
    Messages:
    490
    WIP map for dank screenshots

    screenshot_00210.png

    screenshot_00211.png

    screenshot_00212.png
     
    • Like Like x 21
  6. SuperNoob05

    SuperNoob05
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    Joined:
    Jan 4, 2015
    Messages:
    1,289
    Words cannot describe the awesomeness of the way those screenies look. 11/10 m8
     
  7. JackAttak

    JackAttak
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    Joined:
    Sep 12, 2013
    Messages:
    567
    This could be a thing.
     
    • Like Like x 12
  8. jeffbox

    jeffbox
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    Joined:
    Aug 5, 2012
    Messages:
    119
    Renault Clio RS. Very WIP.
    cliorsf.png
     
    • Like Like x 6
  9. Bisofication

    Bisofication
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    Joined:
    Nov 24, 2013
    Messages:
    287
     
    • Like Like x 11
  10. youdidwhat!!

    youdidwhat!!
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    Joined:
    Feb 8, 2013
    Messages:
    723
    no that is a Russian mod that you did not make
     
  11. crashmaster

    crashmaster
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    Joined:
    Aug 4, 2013
    Messages:
    1,812
    screenshot_00087.png
    This one i did not make, i only added the blower for fun.

    screenshot_00088.png
    This one i am working on, they are 2 different cars.
    the first one is a dodge charger r/t 1970 based off the moonhawk and very badly made, i tried to improve it for fun.
    The second one is a dodge charger daytona 1970, i converted the model from grid 2, i based the jbeam off the grand marshal, i remade the jbeam completely tho. still a very early wip.
     
    • Like Like x 1
  12. Bisofication

    Bisofication
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    Joined:
    Nov 24, 2013
    Messages:
    287

    You have no Idea how hard it is to make it happen.
     
    • Like Like x 15
  13. Car_Killer

    Car_Killer
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    QA / Mod Support
    BeamNG Team

    Joined:
    Sep 24, 2013
    Messages:
    1,535
    Car_Killer's Graphic Enchancer - Early WIP
    Two cancelled things:
    screenshot_00068.png screenshot_00071.png

    Things in game:
    screenshot_00072.png

    Features (Currently):
    - HDR
    - Technicolor
    - Tonemap
    - Vibrance
    - Crossprocess
    - Filmicpass
    - Lensdirt
    - Bloom
    - Lenzflare
    - Ambient Occlusion
    - Sharpening
    - SMAA
     
    • Like Like x 3
  14. Car_Killer

    Car_Killer
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    QA / Mod Support
    BeamNG Team

    Joined:
    Sep 24, 2013
    Messages:
    1,535
    Small Question: Left or Right?
    Left: Crossprocess and Levels: On | Right: Crossprocess and Levels: Off
    screenshot_00089.png screenshot_00088.png
    screenshot_00079.png screenshot_00078.png
     
  15. youdidwhat!!

    youdidwhat!!
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    Joined:
    Feb 8, 2013
    Messages:
    723
    oh right sorry
     
  16. Rage

    Rage
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    Joined:
    Aug 5, 2012
    Messages:
    160
    Was playing with lighting setups

     
    • Like Like x 13
  17. Car_Killer

    Car_Killer
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    QA / Mod Support
    BeamNG Team

    Joined:
    Sep 24, 2013
    Messages:
    1,535
    Next Questions:
    1. screenshot_00097.png
    2. Two versions [Day mode version (Crossproces and black levels) and Night mode version (without this)] or one version without this.
    screenshot_00103.png screenshot_00105.png
     
    #5817 Car_Killer, Oct 26, 2015
    Last edited: Oct 26, 2015
  18. GameNoobTV

    GameNoobTV
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    Joined:
    Aug 28, 2015
    Messages:
    413
    I prefer DOF on.
     
  19. Bisofication

    Bisofication
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    Joined:
    Nov 24, 2013
    Messages:
    287
     
    • Like Like x 16
  20. 22RLUX

    22RLUX
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    Joined:
    Aug 3, 2015
    Messages:
    87
    • Like Like x 7
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