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Story/Campaign Mode Questions

Discussion in 'General Discussion' started by JDMClark, Oct 23, 2015.

  1. youdidwhat!!

    youdidwhat!!
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    *cough* CRYENGINE *cough*
     
  2. KennyWah

    KennyWah
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    *cough* Not going to happen *cough*

    Ahem they've used to Torque Engine for a reason.

    They have access to the source code, can completely change major parts of the game engine as a result because it is open source, meaning it is also free.

    They have done so much to the torque engine, throwing that away would be pitiful and just won't happen.

    Good luck.




    The "CRYENGINE" is also REALLY REALLY EXPENSIVE for a licence.
     
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  3. youdidwhat!!

    youdidwhat!!
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    expensive?
    I saw cryengine (or at least I had that in the title) for £3.50 on steam about a week or two ago

    plus many many months ago gabe said the it was a possibility to go to cry once they have the funding and if tdev wanted too
     
  4. NistingurA

    NistingurA
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    I saw something different. On the page it´s only the subscription 10 USD per month. The full license cost they dont say
     
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  5. youdidwhat!!

    youdidwhat!!
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    ah right that's probly what I'm on about
     
  6. KennyWah

    KennyWah
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    The licence for a commercial release I cannot even imagine the expense on royalties.
     
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  7. NistingurA

    NistingurA
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    I say something between 100 and 500 USD maybe even more but I dont want to say bulls** :D
     
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  8. SixSixSevenSeven

    SixSixSevenSeven
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    you're off by a few figures. Cryengine licensing for commericial titles (and the indie licenses have always been volume&income limited) runs in the 7 figures.
     
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  9. KennyWah

    KennyWah
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    That's more like it.
     
  10. mtchll3

    mtchll3
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    Isn't a lot of the loading time due to having to read it from your disk, so it the whole thing was written to ram, with 8gb, you could be able to get reasonably short load times with a good processor and maybe have like a 3x3 terrain thing, with the others when your not on them as ultra low quality versions of the terrains and stuff and i doubt momentum and stuff is hard to remember, so it might be a 10 sec load if it was all on ram, may be i'm just dreaming, but it seems possible
     
  11. JDMClark

    JDMClark
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    I think it would be pretty simple Time consuming but at this stage in the game they definitely need to consider it.
     
  12. Sly Cooper

    Sly Cooper
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    i never begged. Read the Hole thing. i asked Is there going to be an update. its been a long time since there has been one. tell me. how is that begging
     
  13. Kono537

    Kono537
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    If the one huge map thing was done, it would cause massive frames problems on slower computers unless there's some way around that like making a huge map in smaller sections that would take a second to load when you crossed the borders.
     
  14. Spede3

    Spede3
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    If beamng becomes a racing game i wont play it at all
     
  15. airman426

    airman426
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    What? Why? Racing is a good chunk of popular driving, and driving is kind of what this game is all about. And even if it does become a, how you say, "racing" game, you would still be able to go into sandbox mode and do whatever. Anyone else see the logical fallacy in this?
     
  16. Spede3

    Spede3
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    I like racing games it just my computer isn't good with lots of cars loaded at the same time or big maps
     
  17. airman426

    airman426
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    Ah, I see. Neither is mine. Still, I would at least give it a try. You never know, you might get an upgrade.
     
  18. aquojdm

    aquojdm
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    do you know what the next car coming to beamng drive is
     
  19. tumbbi2

    tumbbi2
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    The miramar
     
  20. aquojdm

    aquojdm
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    i hate it (not)
     
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