Thanks, they are not yet finished, the normals don't work when I apply them and after investigating it's left Dummiesman stumped, I may just have to change formats or something. I love debugging... What monster have I created, Oh the game crasher 2000
I can only ever get 215-220mph out of the current release, so this looks to be 10mph quicker in a straight line, have you been fiddling with gear ratios and downforce? Also, have you got a pic of the revised front end as of yet?
The wheel speed is 20km/h slow past 300km/h so... keep that in mind, I was showing this using debug airspeed. The Tacho shows wheelspeed
What were the average straight line speeds for cars of this era? Modern cars around this class could reach 200 Mp/h and keep it up through some turns. Also, does this car still slide the front wheels in some turns like it's front wheel drive?
I cannot even test that, I have been completely reworking the suspension from nearly the ground up for the last two days. All the stuff I've done since the last release.. Remodeled front Tweaked suspension Lightened Jbeam Adjusted areo Tweaked suspension Tweaked suspension Tweaked suspension Tweaked suspension Tweaked suspension I slightly adjusted the front so it has a better ride setup. But the rear is in a very unusable state, I've been trying to implement different suspension structure, from simply moving the control arms up, to rejbeaming them, and even testing a pushrod setup [which won't make the cut into any further development] I'm basically just going to jbeam a custom variant of the same suspension that was already in the rear end but set the control arms up to a more realistic location and change the shock mount configuration Miles per per hour?
Ahem.. 3 hrs of churning out progress later... Major Track Suspension Overhaul Achieved proper stiffness Adjusted anti-roll bars Tuned Rear Brakes to remain stable Fixed Front Suspention's tenancy to bottom out under hard braking Improved overall cornering Adjusted Vehicle Weight Increased suspension component weights Removed unnecessary chassis jbeam Current Weight : 1078.15Kg [2376.91Lbs] Improved jbeam stability [0 Deformations on spawn as opposed to 12] Engine Changes Adjusted power curve - Max Torque: 500NM - Max Power: UnknownHP Adjusted Transmission for Racing 5 Speed with longer 5th Gear New Top Speed : 385Km/h [239 MPH] I can't find the Max Power because the engine debug doesn't display it and the power curve app is gone, seems the game engine is going through some changes here. Release of next major update to be determined. Requirements Needs more play testing Small adjustments as possible problems are found Listen Up! I'd prefer if I could release the next update with the following based on community feedback if you feel I should make an update earlier than speak up. The Following Functional Headlights Modeled Taillights Finished visual tire model Maybe some minor normal mapping work
What do you mean... Are you complaining about the fact they skid when they understeer, or are you complaining about them losing grip during cornering. Or understeer..
When I get to the gas early in some corners the front wheels slide. Will test again when I'm done eating.
hi slayersen. so the thing i would like in the next update is the headlights working and the rears modeled as this would make th car look more like a period car
also @Instant Winrar that is the car starting to understeer. if you dont steer all the way you would keep a lot of grip
Well the front wheels are not receiving any engine power, the tires in the front have less traction [Friction Coef] than the rear to make the car actually head in the correct direction. Front: {"frictionCoef":2.56}, Rear: {"frictionCoef":2.66}, This was done to compensate the wider rear tires... Under power this likely causes the front wheels to drag back a bit. But if I increase friction than the car will simply flip in most corners, if I change the ratio than the car doesn't accurately head in the right direction. I can try to fix it, but you don't need to complain about it over and over... you should of simply clarified that you meant under throttle at speed the tires skid in the front.