The unfortunate owner of a race-equipped Civetta Bolide crashed his car when he was doing some spirited driving through the East Coast of USA. Now he has to get it towed to the service shop. Or more likely, the junk yard, because this car is beyond repair.
The 2015 Grip-All Tires Race of Legends 20 at Hirochi Raceway Drivers passing the famous Hutchinson Chicane, the turn 8 and 9 of the Medium Length Circuit a.k.a. the new Grand Prix Circuit btw, has anyone measured the length of 3 configurations of Hirochi? does @LJFHutch know?
A way I've found to work well (from making textures etc) is to load the world editor then select the car, open the material editor and find the material overlay map (under advanced texture maps) for the skin. Delete the texture then close it without saving, it should reset the skin as the new saved version. I've never tried this with skins specifically but for textures I've made its honestly the only way I've ever got it to work.
OR you can just change the vehicle to a cone or a hay stack, and then select the vehicle again. With this the vehicle is completely reloaded, together with new textures.