Current WIP Soundscript DEMO Using short ratio transmission and high-drag aero parts, I show off my latest work-in-progress soundscrpit. Perfect name cutoff
Not done here but I am making some interior design changes, like the guages. Off-Topic: I wish someone could convert the Le Mans: Circuit de la sarthe
Would this fix the issue from switching between this and the regular Bolide, where the Racers dials would be switched around? Also i was thinking the same thing yesterday, but i cant do modelling/porting for toffee :c Do you know of any specific list of games that map exports would work in Torque3D with? I know that Forza and Gran Turismo 4 have the track, though there's likely something simpler and easier i dont know off
What are light blinds? Also the textures are still in the alpha stage... I want to get the handling and overall performance down before going all out on the visuals.
Sorry about kinda bad english light blinds are the thing that covers the lights or in other way will you replace them with real lights?
unless you are talking about the texture on the light it's self, the vehicle textures are very ALPHA.
You still didn't point out what exactly it was that you were talking about. I'm not psychic -.- If I was right about them with something I said you have to tell me otherwise I will forever be confused.
Looks like we both confused lets take it easy and start again | | | | | | İ was talking about the texture that covers headlights BUT i realised there is actually lights in the new posts sorry about confusion
Yeah... the old front end had basically got recycled and was given more realistic lights rather than placeholders.
Functional Mirrors, that's an awesome feature that should be on every car in-game! Keep up the great work!
Yes, if you have dynamic reflections enabled. Also, if you have mods on the vehicles that may affect them that could also be why they don't work