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Development Screens (Each post contains a picture OR contributing post)

Discussion in 'General Discussion' started by LT. Smell My, Aug 5, 2013.

  1. 147689

    147689
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    Covet with cut roof
     

    Attached Files:

    • RENDER!.PNG
  2. SixSixSevenSeven

    SixSixSevenSeven
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    and broken smoothing groups and holes in the mesh
     
    • Like Like x 2
  3. 147689

    147689
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    It actually looks better in game if you look at the community screenshots
     
  4. SixSixSevenSeven

    SixSixSevenSeven
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    Where the broken smoothing groups and mesh holes are still visible.
     
  5. Nadeox1

    Nadeox1
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    Spinning Cube
    BeamNG Team

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  6. youdidwhat!!

    youdidwhat!!
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    dude what is it with you and always sounding really well mean I know you not but to me it just seems it
    you could have just said you should fix the smoothing groups and touch up the mesh that sonds nice right
     
  7. Car_Killer

    Car_Killer
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    QA / Mod Support
    BeamNG Team

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    Zrzut ekranu (121).png
    New Update v2.0.2.0
    Chagelog:
    • Added Facebook Tab
    • Added YouTube Tab
    • Added Twitter Tab
    • Changed UI - Better look
    It's not official app. It's fanmade app. Only for Universal Windows Platform. Available only for my group testers. I don't have any money from this app.
     
    • Like Like x 1
  8. SixSixSevenSeven

    SixSixSevenSeven
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    sometimes, just sometimes, I write mega posts with far too much detail in. Other times, I cannot be bothered, your way is more writing. If you can't handle my bluntness, deal with it, although this does perfectly reinforce my point I tried making in general discussion recently
     
  9. AMG V12

    AMG V12
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    Aug 16, 2013
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    Quite a lot done since my last post. Underbody and separate panels!
     

    Attached Files:

    • W205 30.png
    • W205 32.jpg
    • Like Like x 10
  10. Sh3lbYe

    Sh3lbYe
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    Jan 26, 2013
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    now just needs colision.
     

    Attached Files:

    • Beamng01.png
    • Beamng02.png
    • Little_House.png
    • Like Like x 4
  11. Driv3r1142

    Driv3r1142
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    You're not alone with modeling static objects;
    screenshot_00226.png screenshot_00223.png screenshot_00222.png screenshot_00220.png screenshot_00221.png screenshot_00218.png screenshot_00216.png screenshot_00214.png screenshot_00213.png screenshot_00210.png screenshot_00208.png screenshot_00209.png screenshot_00206.png screenshot_00205.png

    New gas station. Made in sketchup in 2 hours or so. Not my best but will do for what I want with this map.
     
    • Like Like x 4
  12. Sh3lbYe

    Sh3lbYe
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    wow, looking good!
    well im not making a map, but im starting to make static objects to maybe people use them in their maps, after modelying some more things, maube i create a thread so people can download them
     
    • Like Like x 3
  13. Toron Beldevar

    Toron Beldevar
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    Reiterating some of the parts from the first version of this mod:

    7FGZmuV.jpg CjAy8ty.jpg

    Also some other minor improvements :)
     
    #6073 Toron Beldevar, Dec 16, 2015
    Last edited by a moderator: Dec 25, 2015
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  14. Car_Killer

    Car_Killer
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    QA / Mod Support
    BeamNG Team

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    Early work in Progress. More Later. More FPS in new version
    screenshot_00301.png screenshot_00300.png screenshot_00302.png screenshot_00303.png
     
    • Like Like x 1
  15. JorgePinto

    JorgePinto
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    Aug 4, 2013
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    I decided to give map making a try, but...in quite an ambicious way.

    I'm trying to recreate Madrid' Juan Carlos I park, a fancy looking one made in the early 90s, not really aknowledged by people in general sadly...also, a great place to use a car:

    21.jpg

    Do you see that? Yup, the park has a ring, normally people and bicycles run on it, but...who knows, a car can have a great run there. And yes. That's quite a big place. 160 ha (400 acres) of terrain. But it can be done? Well...

    screenshot_00178.png 22.jpg

    (That is the chunk done right now in the edited map)

    Comparative view (early of course):

    screenshot_00180.png 878161.jpg

    I really want to do it and release it eventually, but first many things have to be considered, not only modelling the rest of it, but also getting the right textures and apply them, add decals, water, trees, grass, fine-tune details, add benches, light posts, buildings....quite a lot to do. But if I see the whole process plausible, I'll open a thread :) I just don't want to give hopes to anyone interested by doing it, and then cancelling the whole thing a while later, hopefully this will be done!...but again, eventually.
     
    • Like Like x 8
  16. flystyle

    flystyle
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    Aug 5, 2013
    Messages:
    157
    untitled.76.png untitled.79.png untitled.80.png untitled.82.png
     
    #6076 flystyle, Dec 17, 2015
    Last edited by a moderator: Dec 25, 2015
    • Like Like x 16
  17. airman426

    airman426
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    Love the car chassis, not the signature. Do be nice!
     
  18. Dummiesman

    Dummiesman
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    That signature was originally paired with a Skype chat picture, as a joke. I guess the picture disappeared with the forum move.
     
  19. airman426

    airman426
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    I understand. It was just some gentle scolding, in jest. :p
     
  20. Toron Beldevar

    Toron Beldevar
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    Aug 2, 2014
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    There are a few issues with this, including the unstable rear suspension, but I've managed to get it to mostly work in 0.5.0. :) (took this shot before the game crashed)

    syYDggz.jpg

    I'll see what issues I can fix, and then I'll release it (again) :D
     
    #6080 Toron Beldevar, Dec 22, 2015
    Last edited by a moderator: Dec 25, 2015
    • Like Like x 5
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