This thread is meant to collect feedback for version 0.5.0.0 (wohoo!) We would love to hear your feedback You can find the changelog here: http://blog.beamng.com/version-0-5/ Known issues: Game crashes on level load | More Features Mod is causing that. Remove it. Missing mods after update | Not a bug. Affects only unpacked mods. As we wrote in the changelog, we changed how unpacked mods works. You have no reason to use unpacked mods anyway (unless developing a mod). Stick with ZIPs. We are working on improving how this works to make it more user-friendly. Gauge needles and custom steering wheels misaligned on H-Series| Fixed for next update Rear skidplate wheels not working right | Fixed for next update 200BX carbon fiber hood is unstable | Fixed for next update Some hubcaps are unstable | Fixed for next update No SAVE&LOAD tab in CTRL+W menu | Fixed for next update Tuning has no units right now | We will soon have live monitoring of the alignment visible in the tuning menu in degrees. Some cars taking fire too easily | Improved for the next update More frequent instabilities caused from wheels | Known issue, improved for the next update If you have issues with official vehicles, remove all mods related to them.
New update hype Would you mind clarifying something for me so i can try and patch up the "how to install mods guide" as quickly as I can since i may or may not be able to update it after tonight due to Christmas. So with the new update i presume the in game mod browser is now fully functional, meaning that players can just click install when browsing the repo in game. Then the game will do the rest of the work for the player? thanks, looking forward to trying the update EDIT: Just tested. It does indeed work like that, awesome EDIT 2: The mod guide has now been updated. Hopefully i should be able to get a new video sorted by tomorrow.
0.5.0? Already? The potential of this game is way better than ever! Well, just gotta wait for it to install, that's all... "This is f****** awesome."
Remove all mods for the D15. If it still doesn't work, try a clean reinstall. Steam likes to corrupt the update sometimes. -Unistall BeamNG from Steam -Delete BeamNG.Drive folder from MyDocuments (backup your mods if you want) -Delete BeamnG.Drive folder from Steam/Steamapp/common (If there is still a folder) -Reinstall BeamNG.
I absolutely love the android contoller, I presume it's over wifi? It's amazing how well I can drive just from my phone and the lack of input lag. Only issue is that the tacho/speed on the phone doesn't update for me (ingame dials work). Tried multiple cars.
Just read through the changelog and I'm thoroughly surprised that all of this has came so suddenly. It's crazy to see how fast this game has progressed in early access, whereas something like DayZ with a bigger team and budget is still trundling along in an awful, broken alpha state. Good job to the devs, time to try the Pessima which is totally out of the blue for me.
Game freezes when after I load a map. I'm currently backing up all of my mods so I can purge and delete them to see if it fixes it.
Game log please. Delete all mods. If still doesn't work, a clean reinstall is highly suggested. -Unistall BeamNG from Steam -Delete BeamNG.Drive folder from MyDocuments (backup your mods if you want) -Delete BeamnG.Drive folder from Steam/Steamapp/common (If there is still a folder) -Reinstall BeamNG.
I have a Galaxy S6 and can't seem to get the controller option to work. It scans the code and shows the meters but there's no response in-game.
It doesn't. Unless you installed the mods in the game directory and not in Documents/BeamNG.Drive. If you have installed the mods in Documents/BeamNG.Drive, please triple check that the ZIP are still 'physically' there. Do you get an ingame message like the one in this image? OR at least it shows a new device in the 'Controls' > 'Hardware' tab?
the folders are in docs beamng mods and its removed all levels too but I do have 3 car mods your crown vic and the jeep jk and the dkutch jeep