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0.5.0.0 Discussion/Feedback/Bugs-Reporting Thread - READ #1 POST!

Discussion in 'General Discussion' started by Nadeox1, Dec 18, 2015.

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  1. ecorey45

    ecorey45
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    Aug 25, 2013
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    still have missing textures with this latest update
     

    Attached Files:

    • screenshot_00015.png
  2. Daniel_M

    Daniel_M
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    Aug 4, 2013
    Messages:
    41
    In the partselector is a little bug...The "live update" box in the tuning index tab automaticly gets triggered after customise some of the wheel adjustments and press "apply". I hope it's easy to understand what I mean. Otherwise it is no bug and I am just wrong. :rolleyes:
     

    Attached Files:

    • BeamNG 2015-12-19 03-34-07-47.png
  3. Donny8769

    Donny8769
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    Nov 19, 2015
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    58
    I think I fixed the problem. I copied all mods from my levels and vehicles files and moved them into the beamNG file in the steamapps folder.
     
  4. youwebaba

    youwebaba
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    Oct 22, 2013
    Messages:
    4
    this update is fire... if u know what i mean
     
    • Like Like x 2
  5. SMW22792

    SMW22792
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    Aug 7, 2014
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    12
    I can't seem to find where I can change the turbo characteristics. It's so cool to have BOV sounds now! :D
     
  6. chubbychipmunk1

    chubbychipmunk1
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    Jun 16, 2015
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    The disappearing polygons bug is back (again). sigh. This time its on the front bumper of the 200BX.
     

    Attached Files:

    • 2015-12-18_00001.jpg
    • 2015-12-18_00002.jpg
  7. jake44

    jake44
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    Jun 9, 2013
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    207
    2015-12-19_00007.jpg look guys lol it set on fire
     
  8. gabester

    gabester
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    Vehicle Director
    BeamNG Team

    Joined:
    Jun 6, 2012
    Messages:
    2,653
    Not a bug (though not exactly working how we want it). Plastic parts are meant to be able to break, and when beams break, the corresponding pieces of the mesh disappear. Eventually we might try to do something nicer.
     
    • Like Like x 1
  9. cagecode

    cagecode
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    Aug 28, 2013
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    29
    I tried the Android app...imagine my surprise when I found out that it actually worked! (I fully expected it to break on my first try). Everything else so far seems normal to me.

    My only complaint is that steering with the app is very twitchy. I know it's 90 degrees left to 90 degrees right, and that's great for using with a cellphone but hard to apply to a real steering wheel that does 2.5 turns lock to lock. Maybe open up the degree range a bit? 110 to 110?

    And while I found that the steering is very twitchy, I also found out something else...
    FIRE!.png
     
  10. Andrew W.

    Andrew W.
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    Oct 14, 2015
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    216
    2015-12-18_00001.jpg 2015-12-18_00001.jpg The badges for the newer Ibishu Pessima are broken, I have removed any possible conflicting mods. I'll reinstall BeamNG to see if it is fixed. :)

    -Update-
    2015-12-18_00003.jpg

    No...
     

    Attached Files:

    • 2015-12-18_00002.jpg
    #90 Andrew W., Dec 19, 2015
    Last edited: Dec 19, 2015
  11. gabester

    gabester
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    Vehicle Director
    BeamNG Team

    Joined:
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    You still have something conflicting. It looks like it's loading the old version of the material, pointing to a nonexistent midsize_lettering_o.dds. Delete your cache folders from Documents\BeamNG.drive, as well as any "vehicles" folder.
     
  12. ORIGIN4LFluffy

    ORIGIN4LFluffy
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    Jan 1, 2014
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    112
    This has to be the coolest update yet. Good job, guys! Oh, and I guess I didn't read the changelog close enough because I was confused by a crackling sound coming from an '89 Pessima I just crashed. I looked at all 5 I had spawned and noticed the first one was ON FIRE. Can't wait to see how that plays out in an actual event.
     
    • Like Like x 2
  13. blah25

    blah25
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    Feb 12, 2015
    Messages:
    39
    I'm running Android version 5.0.1 and I can't get the app to connect. I'm on the same wifi connection as the computer, but it just keeps timing out. Any ideas?
     
  14. Andrew W.

    Andrew W.
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    Oct 14, 2015
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    216
    I have and I do not have anything close to conflicting for the Pessima. But you never know. I'll isolate any mods.
     
  15. Andrew W.

    Andrew W.
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    Oct 14, 2015
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    I did so and yet I still have broken textures for the badges of the Pessima.
     
  16. Zappymouse

    Zappymouse
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    Joined:
    Jun 18, 2013
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    1,059
    Had a couple minutes to look at the 0.5 update and:

    The name Turbo Rabbit had me in tears. Nice one lads.

    The new Pessima is a curious one. 4WS and A/RWD in a 1980s semi premium sedan... Pretty swish. Taillights look slightly too modern for the car however. Could be passed off as facelift taillights so it's still believable.

    Also, whoever's responsible for that pun on the 0.5 Facebook announcement needs to be fired.
     
  17. gabester

    gabester
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    Vehicle Director
    BeamNG Team

    Joined:
    Jun 6, 2012
    Messages:
    2,653
    Delete or relocate your entire BeamNG.drive folder in Documents, and reinstall the game from scratch (delete local content, then redownload from Steam).
     
  18. coolsteve11

    coolsteve11
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    Aug 17, 2013
    Messages:
    2
    Absolutely awesome but I didn't see fire in the changelog :D:D:D.
     
  19. Deleted member 126452

    Deleted member 126452
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    Guest

    One question: Why the heck does the old Pessima have frickin' AWS, but the newer one doesn't?

    Anyway, nice stuff that you brought out. Especially the different interiors.
     
  20. ★Panda

    ★Panda
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    Joined:
    Dec 1, 2014
    Messages:
    13
    Okay big problem :p When ever i load in no matter what the vehicles tab shows no vehicles. the only way to drive new vehicles is by using the senarios :p
     
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