bobby_boulgat updated The Stairway Mountain with a new update entry: stairway mountain 15/01/16 Read the rest of this update entry...
I come to post the map right now. I think she is release. You can find her in the mod section. For the moment, his statue stay "beta" and , if I have no bad return, I will pass to "release"
I don't know. It's same for me. I suppose and I hope it's caused by the last update, and that will be resolved by the next. I have no solution
search "stairway mountain 15/01/16" he is a little bit higher in this thread, or, you can find it in mod/updates. take: http://www.beamng.com/resources/the-stairway-mountain.207/updates
N'hésite pas à envoyer un petit message gentil dans l'onglet ou tu peut parler direct aux devs, parce que sinon je croit qu'ils ne voient pas l'update. Au passage superbe map gros
salut compatriote, merci oui c'est fait. Nadeox m'a dit que la nouvelle version remplacerait l'ancienne dès qu'elle sera approuvée. Mais bon, comme je suis pas tellement un pro des ordi et des forums, et que je commence à fatiguer à cette heure là, je me mélange un peu les pinceaux.... m'enfin, si c'est trop long, je le relancerai
yes i know and it's very pity. Just wait the next beamng update or maybe, desactivate the particules (i haven't try)
bobby_boulgat updated The Stairway Mountain with a new update entry: released Read the rest of this update entry...
I thought to make some scenarios but I hesitate a little. I don't want to force you to use a car who don't please. -> I would like to use the sunburst and the covet in race version for time attack/ rally on the asphalt road, in downhill and hillclimb. So, 4 scenarios -> " " " " " the D15 or the Roamer in offroad version fr donwhill and hillclimb the dirt way Is it possible to let the player choose the car he want for a scenarios ? no ? What scenarios to you'll want to see ? (and maybe I decrease the sound of the birds if other person are boring. it's true that's a little loud ) Give me your opinions , please. good as bad, it's always good to know and, i forgot, Is it some thing to do for the map is playable in multiplayer? I don't see really what is lacking... AI ? or something else ? say !
I really enjoy playing this map, but one thing that really bothers me is the sizes of meshes. The road for example seems far too wide for a twisty alpine road (or something similar). The road textures could probably need some love, too, they don't look too realistic IMO, though it's nice they're not the original ones. Here's a road for texture comparison, it seems much smoother than yours: http://www.grossglockner.at/static/cms/grossglockner/bilder/header/strasse_01.jpg I love the buildings, cows etc though, that's what makes levels special.
ha! thank you Dirtgamer i don't think to change the size of the road. It's true that she is a bit wide, i'm alright, but she let the place to make drifts, trajectories etc. I could have make a wide road in the turns and less wide on the straights too. But now, it will ask to me too much work. For me, it's good like that. I don't want anymore to break my head. This is also the reason why some houses have a really poor modelisation. Concerning the road texture, yes i'm alright. the lines are too close at my tast. I don't know to create my own,so I've take this one. I will try to arrange this. If someone has better, I'm interested.
:/ me who thought to have finish with the map ... that goes to make me still a lot of work. I'll work it --- Post updated --- it's better like this ? 8 instead of 12. I'll maybe keep 12 in the big turns I've modified the white lines. That look like much more at what we have in France