Have you tried the rim ingame to let the game parse it's materials? The material editor is very very easy to use, and will make things less confusing. Give it a shot.
Yes I have, many times The problem with the material editor is that I dont know what slot is my rim material. I see pickup textures etc but no my rims. EDIT! Found the material slot in editor. it was called: Material Oh and thanks Nade for all of your effort!
I'm sorry if this is just me being stupid but would this method work for putting wheels from one vehicle on to another?
Ever since the introduction of multidae, wheels are already added to vehicles with it. Wheel meshes are in wheels.dae in common.zip. None of the vehicles have their own wheels in their meshes. Multi-dae is used.
Sorry didnt make it clear I meant for example transferring parts from one car to another like the off road bumper. As i was going to try make an off road version of the barnstow.
i made custom wheels work for the semi but if i am correct i have to move other meshes to common if some other cars use that mesh ie my semi uses sbr discs so i made a mod that placed the sbr dae in the common folder ofcourse the slot name and name is different so far so good nothing conflicts but when i try and shove the barstol v8 in the 89 pessima the barstol wont spawn with textures unless the WHOLE folder .dae, materials and jbeams were in the common folder the probelm i now have is that the other classic cars (burnside and moonhawk)and the van now spawn as barstol meshes has something gone wrong? if so what is the best way to borrow an engine from a car
I think we need a new tutorial because in these years the game has changed much and now I have no idea how to put the front heavy duty van wheels on his rear axle
find wheels_R_6.jbeam and wheels F 6 make new single wheel remove the inner (or outer) wheel and replace steelwheel_04a_16x8_inner/outer with steelwheel_04a_16x8 and adjust and follow the tutorial you can do this with any mesh although i'm having some problems which may or may not be my fault finished should look like this "steelwheel_04a_16x8_R": { "information":{ "authors":"BeamNG", "name":"Heavy Duty 16x8 Rear Steel Wheels", "value":650, } "slotType" : "wheel_R_8", "slots": [ ["type", "default", "description"] ["tire_R_16x8_alt","tire_R_225_75_16_heavy","Rear Tires"], ], "flexbodies": [ ["mesh", "[group]:", "nonFlexMaterials"], //outer ["steelwheel_04a_16x8", ["wheel_RR"], [], {"pos":{"x":-0.56, "y":0.0, "z":0.0}, "rot":{"x":0, "y":0, "z":180}, "scale":{"x":1, "y":1, "z":1}}], ["steelwheel_04a_16x8", ["wheel_RL"], [], {"pos":{"x": 0.56, "y":0.0, "z":0.0}, "rot":{"x":0, "y":0, "z":0}, "scale":{"x":1, "y":1, "z":1}}], ], BLAH BLAH BLAH useless node beam stuff "pressureWheels": [ ["name","hubGroup","group","node1:","node2:","nodeS","nodeArm:","wheelDir"], {"enableTireReinfBeams":true},{"disableMeshBreaking":true,"disableHubMeshBreaking":false}, {"enableTireSideReinfBeams":true}, //general settings {"hubRadius":0.215}, {"wheelOffset":-0.08}, {"hubWidth":0.225}, {"numRays":16}, //hub options {"hubTreadBeamSpring":1512840, "hubTreadBeamDamp":6.5}, {"hubPeripheryBeamSpring":1512840, "hubPeripheryBeamDamp":6.5}, {"hubSideBeamSpring":2352840, "hubSideBeamDamp":6.5} {"hubBeamDeform":54000, "hubBeamStrength":163440}, {"hubNodeWeight":1.4}, {"hubNodeMaterial":"|NM_METAL"}, {"hubFrictionCoef":0.5,"hasTire":false}, ], } you may need to adjust offset as needed you could also use other rims in place of this but you may need to change the brakes or alternatively you could tell the hd rear hub to use the front wheels EDIT having two sets of front tires upsets the game and there you go custom wheels, discs, engines and radiators (still working on the last 2)
It work! Oh Thanks!!! Oh... It's amazing! The correct offset x pos are these ones //outer ["steelwheel_04a_16x8", ["wheel_RR"], [], {"pos":{"x":-0.56, "y":0.0, "z":0.0}, "rot":{"x":0, "y":0, "z":180}, "scale":{"x":1, "y":1, "z":1}}], ["steelwheel_04a_16x8", ["wheel_RL"], [], {"pos":{"x": 0.56, "y":0.0, "z":0.0}, "rot":{"x":0, "y":0, "z":0}, "scale":{"x":1, "y":1, "z":1}}], Can i use the Front brakes on the rear whit the "front" rear HD wheels? Thanks Again!! Oh... I will gonna have much fun... EDIT: Awww man that pictures are awersome, I Specially like the pesima, Remembers me that Vaz 2107 crazy tunes I can tell the HD rear hub to use the front single HD wheell and be able to swich to the Rear Dually HD rear Whells?
i got it either way the front brakes dont show by default anyway in any place so theres an empty hole in the middle while theres nothing stopping using front category wheels to be used in the rear... you only need to add a separate hub with a front slot instead of a rear slot like XX_R to XX_F although beam may get grumpy with having multiple "front" wheels IIRC even the semi has separate fr /rr wheels you could put the front wheels in the middle but not when the front is also using them.... it makes the game grumpy because theres multiple entries for each corner
I'm having a problem trying to put the Dually on the front hubs. The wheels works fine but the textures are rotating of a invisible centre on the midle of the car
what i mean was the wheels and the center bit of the brake are separate and dont change with the offset to fix that add this entry in the common pickup heavy rear suspention "pickup_brake_R_heavy_off": { "information":{ "authors":"BeamNG", "name":"Heavy Duty Rear Brakes Offset", "value":500, } "slotType" : "pickup_brake_R", "flexbodies": [ ["mesh", "[group]:", "nonFlexMaterials"], //brake discs ["pickup_disc_RR_heavy", ["wheel_RR","wheelhub_RR"], ["pickup"],{"pos":{"x":-0.055, "y":0.0, "z":0.0}"scale":{"x":0.99, "y":1, "z":1}}], ["pickup_disc_RL_heavy", ["wheel_RL","wheelhub_RL"], ["pickup"],{"pos":{"x":0.055, "y":0.0, "z":0.0}"scale":{"x":0.99, "y":1, "z":1}}], ], "pressureWheels": [ ["name","hubGroup","group","node1:","node2:","nodeS","nodeArm:","wheelDir"], //brakes {"enableABS":false}, {"brakeTorque":3000}, {"brakeInputSplit":0.50}, {"brakeSplitCoef":0.25}, {"parkingTorque":3000}, {"brakeSpring":20}, ], }, as for front duals just do the reverse of adding singles to the rear and use logic IN other news i fixed my problem
Ohh, Thanks! But now have a problem whit the Original HD rear brake on the van and the Offset ones arent selectable [Picture addjunted]
Like that? /pickup_suspension_R_heavy.jbeam Bla bla bla.... (Line 492) {"beamSpring":0,"beamDamp":0,"beamDeform":750000,"beamStrength":2314000}, //bed {"beamPrecompression":1, "beamType":"|BOUNDED", "beamLongBound":0.48, "beamShortBound":0.28}, ["ax1","fr19r"], ["ax1","fr20r"], ["ax1","fr19l"], ["ax1","fr20l"], ["ax2","fr19r"], ["ax2","fr20r"], ["ax2","fr19l"], ["ax2","fr20l"], {"optional":false}, {"beamPrecompression":1, "beamType":"|NORMAL", "beamLongBound":1.0, "beamShortBound":1.0}, ], "pressureWheels": [ ["name","hubGroup","group","node1:","node2:","nodeS","nodeArm:","wheelDir"], {"propulsed":1} ], } //----------------------------------------------------- BRAKES "pickup_brake_R_heavy": { "information":{ "authors":"BeamNG", "name":"Heavy Duty Dually Rear Brakes", "value":500, } "slotType" : "pickup_brake_R", "flexbodies": [ ["mesh", "[group]:", "nonFlexMaterials"], //brake discs ["pickup_disc_RR_heavy", ["wheel_RR","wheelhub_RR"], ["pickup"],{"pos":{"x":0.0, "y":0.0, "z":0.0}"scale":{"x":0.99, "y":1, "z":1}}], ["pickup_disc_RL_heavy", ["wheel_RL","wheelhub_RL"], ["pickup"],{"pos":{"x":0.0, "y":0.0, "z":0.0}"scale":{"x":0.99, "y":1, "z":1}}], ], "pressureWheels": [ ["name","hubGroup","group","node1:","node2:","nodeS","nodeArm:","wheelDir"], //brakes {"enableABS":false}, {"brakeTorque":3000}, {"brakeInputSplit":0.50}, {"brakeSplitCoef":0.25}, {"parkingTorque":3000}, {"brakeSpring":20}, ], }, "pickup_brake_R_heavy_single": { //MODIFIED ONES "information":{ "authors":"BeamNG", "name":"Heavy Duty Single Rear Brakes", "value":500, } "slotType" : "pickup_brake_R", "flexbodies": [ ["mesh", "[group]:", "nonFlexMaterials"], //brake discs ["pickup_disc_RR_heavy", ["wheel_RR","wheelhub_RR"], ["pickup"],{"pos":{"x":-0.055, "y":0.0, "z":0.0}"scale":{"x":0.99, "y":1, "z":1}}], ["pickup_disc_RL_heavy", ["wheel_RL","wheelhub_RL"], ["pickup"],{"pos":{"x":0.055, "y":0.0, "z":0.0}"scale":{"x":0.99, "y":1, "z":1}}], ], "pressureWheels": [ ["name","hubGroup","group","node1:","node2:","nodeS","nodeArm:","wheelDir"], //brakes {"enableABS":false}, {"brakeTorque":3000}, {"brakeInputSplit":0.50}, {"brakeSplitCoef":0.25}, {"parkingTorque":3000}, {"brakeSpring":20}, ], }, //--------------------------------------------------------------------------------------------END BRAKES "pickup_spring_R_heavy": { "information":{ "authors":"BeamNG", "name":"Heavy Duty Rear Leaf Springs", "value":300, }, Bla bla bla...
no idea why the van would be weird it seems correct my entry "pickup_brake_R_heavy": { "information":{ "authors":"BeamNG", "name":"Heavy Duty Rear Brakes", "value":500, } "slotType" : "pickup_brake_R", "flexbodies": [ ["mesh", "[group]:", "nonFlexMaterials"], //brake discs ["pickup_disc_RR_heavy", ["wheel_RR","wheelhub_RR"], ["pickup"],{"pos":{"x":0.0, "y":0.0, "z":0.0}"scale":{"x":0.99, "y":1, "z":1}}], ["pickup_disc_RL_heavy", ["wheel_RL","wheelhub_RL"], ["pickup"],{"pos":{"x":0.0, "y":0.0, "z":0.0}"scale":{"x":0.99, "y":1, "z":1}}], ], "pressureWheels": [ ["name","hubGroup","group","node1:","node2:","nodeS","nodeArm:","wheelDir"], //brakes {"enableABS":false}, {"brakeTorque":3000}, {"brakeInputSplit":0.50}, {"brakeSplitCoef":0.25}, {"parkingTorque":3000}, {"brakeSpring":20}, ], }, "pickup_brake_R_heavy_off": { "information":{ "authors":"BeamNG", "name":"Heavy Duty Rear Brakes Offset", "value":500, } "slotType" : "pickup_brake_R", "flexbodies": [ ["mesh", "[group]:", "nonFlexMaterials"], //brake discs ["pickup_disc_RR_heavy", ["wheel_RR","wheelhub_RR"], ["pickup"],{"pos":{"x":-0.055, "y":0.0, "z":0.0}"scale":{"x":0.99, "y":1, "z":1}}], ["pickup_disc_RL_heavy", ["wheel_RL","wheelhub_RL"], ["pickup"],{"pos":{"x":0.055, "y":0.0, "z":0.0}"scale":{"x":0.99, "y":1, "z":1}}], ], "pressureWheels": [ ["name","hubGroup","group","node1:","node2:","nodeS","nodeArm:","wheelDir"], //brakes {"enableABS":false}, {"brakeTorque":3000}, {"brakeInputSplit":0.50}, {"brakeSplitCoef":0.25}, {"parkingTorque":3000}, {"brakeSpring":20}, ], }, i think its because the h45 and h15 have different wheel bases
I dont now. But I have tried some diferent conbinations and taht are the results Vanster: Stock brakes: Corrrect Off.road brakes: Correct Heavy Duty brakes: Wrong pos Cabster: Stock brakes: Wrong pos Off:Road Brakes: Wrong pos Heavy Duty: Correct (I didn't touch the H.Series brakes, only the D.Series ones) Edit: Where are the small trailer defined? I want to allow it to use hudcaps and other 4 lug whells