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I broke the 200BX while screwing around with material editor

Discussion in 'Troubleshooting: Bugs, Questions and Support' started by 147689, Feb 18, 2016.

  1. 147689

    147689
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    Joined:
    Jun 10, 2014
    Messages:
    378
    I have seemed to of broke the 200BX when I was screwing around with 200bx using the material editor in the world editor. I made sure everything on the 200BX, but I had to manually adjust the alpha and color back to normal. When I restarted the game and spawned the 200BX, this happened
    screenshot_01014.png screenshot_01013.png
    I'm thinking that its a bad idea to screw around in the material editor
    Does anybody know how I could fix this?
     
  2. Logi_Veloce

    Logi_Veloce
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    Joined:
    Jun 25, 2015
    Messages:
    651
    u dun guufed up. Maybe delete the preset if there is one? Or try to revert it manually from the world editor
     
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  3. defib

    defib
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    Joined:
    Aug 6, 2013
    Messages:
    491
    Try deleting the coupe folder in Documents > BeamNG.drive > vehicles > coupe. Not on my PC right now, but that's the file path I think it is.
     
  4. VeyronEB

    VeyronEB
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    Joined:
    Aug 5, 2012
    Messages:
    1,537
    Clear the cache and delete the vehicles folder in My Documents > BeamNG.drive > vehicles > coupe
     
  5. 147689

    147689
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    Joined:
    Jun 10, 2014
    Messages:
    378
    Tried that and it worked, its back to normal
     

    Attached Files:

    • screenshot_01015.png
    • Like Like x 1
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