On Hold French village

Discussion in 'Terrains, Levels, Maps' started by Ulrich, Feb 20, 2016.

  1. Ulrich

    Ulrich
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    Hello !
    Why on Hold ? I got a bug and the map just gone, I need to all redonne...

    Here is my first map with the Beamng editor !
    It base on East Coat U.S.A just rename files :)
    So it's very VERY Wip, here is my projecte :

    I want to remake my village into Beamng, (All you see on the map would probably in my map)
    For now I just make the forest and some litlle detail in this place :


    (Entrance from the forest)



    (Some place)


    (Motocross terrain)

    A old "spooky" place lost in the forest (The house name "Creepy house" in the file lol)





    A old millstones career (We really have that ^^)
    New Picture from the 27/02/2016 :




    The all new part : The river, At the left the old version, the new at the right (Uptade from the 18/03/2016)
    2016-02-27_00006.jpg 20160318194024_1.jpg



    2016-02-27_00008.jpg 20160318193954_1.jpg


    2016-02-27_00004.jpg 20160318193941_1.jpg


    2016-02-27_00003.jpg 20160318193934_1.jpg

    2016-02-27_00001.jpg 20160318193922_1.jpg


    Update from the 18/03/2016 :
    First, now we have grass (Amazing I know)
    20160318194440_1.jpg


    20160318194043_1.jpg

    AND THE BIG news a big thank you @RyvyLo wich make their beautiful Houses, And A big thank you to @DoullPepper wich make the Texture for the house, They help me a lot, and all Credits go to them !
    Merci les gars :

    20160318194342_1.jpg 20160318194336_1.jpg 20160318194409_1.jpg 20160318194349_1.jpg 20160318194420_1.jpg



    So, voila !
    Has you see, this update introduced the house, and some modification for than all look better !

    The map doing 2x2 Km like my village

    And here is a "To do" And "Do" Liste :
    (Green: Do, Blue: Need some detail, Orange: W.I.P,Red not started)

    -Forest (Little things like Easter eggs)
    -Millstones Carrer

    -Old village parts
    -New village parts (More house... Some hedge)
    -Farm (Need vegetations)
    -Motocross terrain (More detail)
    -River and her surrounding (Little correction)


    I'm french, so it's a "French village" !


    :)
     
    #1 Ulrich, Feb 20, 2016
    Last edited: Mar 28, 2016
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  2. nupmuk

    nupmuk
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    Looks like this will be a blast when it's done. I can't wait. My one question is are you going to use already available assets in the game for the village part or are you going to make custom assets?
     
  3. FS16

    FS16
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    I love maps placed in France, please keep it up! J'aime beaucoup! :D
     
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  4. Ulrich

    Ulrich
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    Probably :/ I'm not good to make things with blender, but you know ... I should make test !
    --- Post updated ---
    Thanks you :)
     
  5. FalloutNode

    FalloutNode
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    Looki'n Good.
     
  6. Ulrich

    Ulrich
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    New stuff ! (Update from the 27/02/2016)
     
  7. Vinh

    Vinh
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    Nice. I went to france in 2008 and never came back ever since but i always want to go back. Now i don't even need to get out of my house to enjoy France
     
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  8. Ulrich

    Ulrich
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    Thanks xD I don't think this map gonna look like real France but why not :)
     
  9. mms

    mms
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    wow, now we need French cars to go with the village, maybe a 2cv or renault 4?
     
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  10. Logi_Veloce

    Logi_Veloce
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    Great job, my friend! Looks like a good rally map. Do you have any plans for AI pathing?
     
  11. Ulrich

    Ulrich
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    Aaaaaa, I need to learn how it's work, but why not in a other version ;)
    --- Post updated ---
    Peugeot 403 !

    And, if someone is good in blender or a thing tlike this, I would love him help for make some custom bulding, I'm scare about the fact building from ECA don't match the style of the map :/
     
  12. NaxNir

    NaxNir
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    @Ulrichou86 I guess I could see if I could do anything. I'm not that good, but I have some experience.
     
  13. Ulrich

    Ulrich
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    It would be amazing !
     
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  14. FalloutNode

    FalloutNode
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    Is good polyflow nesecarry for static objects? if not icould make something too.
     
  15. Ulrich

    Ulrich
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    So, I know nothing in modeling x) you know, I don't need a super fency model, I just want like 4 type of house and why not a little sign, with some differents type, If you want to test I can show you picture of what I like !
     
  16. FS16

    FS16
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    I believe polys are not relevant for statics
     
  17. schumacher

    schumacher
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    they are necessary, you defenetly shouldnt use objects with too many like I did on my Ghost Town map, it will drop your fps massivly on this point where you have placed this object ...
     
  18. FS16

    FS16
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    Didn't know this, thanks for clearing up
     
  19. NaxNir

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    @Ulrichou86 It would be helpful to post some pictures on what you would like modelled. ;)
     
  20. Ulrich

    Ulrich
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    Ok I give you that :

    First a classic type of house make in limestone (Old part frop the village)
    B4.jpg B1.jpg

    A house little strange like that one :
    B2.jpg

    And a more modern house (I would like to have two in this style)
    B7.jpg B3.jpg

    After, VERY optinal :

    (I think Just take one from ECA and change the texture wold work)
    B5.jpg

    A middle School ? (Don't make it just an idea if you want)
    B6.jpg

    Of course you can modul the bulding in all form you want, and make how many you want ;)

    Thanks you very much, I give you a big parts of the credits !

    Perhaps, just retexturing bulding from ECA would work no ?
    (Also you can go tout Google Earth, and cherch "Vouneuil sur vienne" for look how building look like
     

    Attached Files:

    • B3.jpg
    #20 Ulrich, Feb 28, 2016
    Last edited: Feb 28, 2016
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