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CTRL+R doesn't load new textures

Discussion in 'Troubleshooting: Bugs, Questions and Support' started by ThreeDTech21, Mar 2, 2016.

  1. ThreeDTech21

    ThreeDTech21
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    I'm editing alot of textures, when I overwrite a texture with a new texture and press CTRL + R the old texture continues to load.. How is that possible?

    I'm overwriting the correct texture files because when I reload BeamNG then they show..
     
  2. Dudeman

    Dudeman
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    are you trying to do this on a vehicle in the "vehicles" folder, because in that case you will need to delete the cache and restart the game
     
  3. ThreeDTech21

    ThreeDTech21
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    Yes its in C:\Users\PCUser\Documents\BeamNG.drive\mods\unpacked\pickup\vehicles\pickup

    I found a workaround for now, I have to load another vehicle and then reload my vehicle
     
  4. Dudeman

    Dudeman
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    Ah, if its a mod for an official vehicle then it will also revert to the cache when loading the vehicle unless the texture is not part of whats on the car
     
  5. ThreeDTech21

    ThreeDTech21
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    I wanted to see if there could be a mod mode for BeamNG so it wont use the cache
     
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