Added axles and interior, jbeam needs lots of improvements note: 3D model is from this spintires mod: http://spintires.nl/case-ih-magnum-380-bcvt/
Anyone here know how to properly make a 3-link setup? I've tried and tried and haven't gotten no where, looking for advice.
The tire treads... they aren't textures... they're 3d. This has such immense detail I can't wait to get my hands on it It's going to be the first car I drive in beam that when I crash it, I will shed a tear.
Well if you did just a two door sunburst I would hit like but a four door how about no. Nice try though.
Haven't ever seen one either, but there's this: http://3.bp.blogspot.com/-Q-q3yk1IPU0/TxTvaxW7ISI/AAAAAAAACkU/STilqx80f-c/s1600/STX_Baja_1_2.jpg I still thing the mod should be remade...
Reworked again the cage(i've found a few more pics of kinetik's trucks), still need new shocks attachements I've done some sway bars too, but I don't know if i can make them work ingame
Updating/revamping 'Endless Highway'. Somewhat inspired to the SSRX circuit in GT6. A wide road, tunnels.. ..ocean.. ..variations.. ..fastyfasty.. At the moment ~40KM. Took A good 15 minutes on a stripped top-tier bolide at 360KMH to get at the temporany end. Quite fun to try some arab drifting on a ridiculously overpowered barstow on standard tires or blowing up some engines
i like it. Looks really nice imo. Maybe move the support arms out a little bit, so they are not so close together. also you missed the chance to say spoiler alert and put it in spoiler tags