Yep. WIP stuff, hence why it wasn't in the changelog I added a small guide/explanation on how thermals works in the first post. Explaining the main kind of damage you can get.
I have to install BeamNG new caused by all mods i had installed. Engine thermal was the same, didn't had the new Police lightbar on the ETK, well.
hey, cool update. but when I tried to grab a node I accidentally changed camera and then the car started to spin, fly and break ito pieces. not that it's bad or something (don't know if it was like that in 0.5.2.1), but just to let you know.
Documents/BeamNG.Drive - Delete everything (move your mods out and don't put them back yet). Check ingame. Works? Put mods back. Broken again? Some mod causing that.
This is super annoying. When I drive on a bridge or mesh road my frame rate is quartered. This only happens on official maps. Its been there since forever, I just didn't care when it was like 2 seconds on a bridge but now that it is a long stretch of road its very annoying. Decal road: http://i.imgur.com/DNKYWEA.jpg Mesh road: http://i.imgur.com/IIejJJV.jpg Means the difference between 40fps and 10fps. Happened on both graphics cards I have, definite game issue.
There were some changes in the static collision. Before they were activated in a 10cm radius from the vehicle, now 20cm. The impact shouldn't be that heavy, but then, FX CPU. We are looking into that. Also, added a damn spoiler to that signature :|
Okay I may have worded it to sound little wrong, but this is a bug in the newest version and I believe this is the thread to report about bugs. It's not a mod or anything.