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Phantom input glitch.

Discussion in 'Troubleshooting: Bugs, Questions and Support' started by Cyb3rst0rm, Mar 15, 2016.

?

Have you experienced this?

  1. Yes

    1 vote(s)
    14.3%
  2. No

    6 vote(s)
    85.7%
  1. Cyb3rst0rm

    Cyb3rst0rm
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    Sidenote: Ive confirmed before hand that my controllers are not the cause. They all register zero input in windows before and after. The only controllers installed are the keyboard and my driving force. This even occurs if i unbind the throttle entirely. Yes i used a mod vehicle as an example but this has occured with stock and non stock vehicles. It also feels as though the vehicle isnt cutting power right after i let off, it feels off, like theres a delay before the car actually RPM's down (i mean an abnormal delay, like after i let off the gas occasionally instead of going to 0 throttle from 60 it will go down to 30 throttle for a few seconds and then powers to zero)

    This is kind of hard to explain so i took a video using my 750s Shadowplay Capabilitys:

    Full Hardware Monitoring Slider Thing = No input to pedal
    Empty = Floored




    (that video wont be live until around 10 minutes after i post)
     
  2. randomshortguy

    randomshortguy
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    I haven't seen the video (still processing I assume), but perhaps the accelerator is bound with Automatic or Pad filtering? If you set the filtering to Direct, does this rectify the issue?
     
  3. Cyb3rst0rm

    Cyb3rst0rm
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    It was set to direct, so no that is not the issue. Also the video is live.
     
  4. randomshortguy

    randomshortguy
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    Dude, what the heck is wrong with your Barstow, with the missing textures and all? I think your game is FUBAR, you should clean out the cache (delete "cache0.5.3.0" in Documents\BeamNG.drive) and reinstall (in Steam -> Delete Local Content -> Reinstall)
     
  5. Nadeox1

    Nadeox1
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    Spinning Cube
    BeamNG Team

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    I don't get your issue. And please, when you report mods, use official vehicles, not mods.

    Car is not accelerating properly?
    Are you using manual gearmode? If so, are you using your clutch?
     
  6. stenyak

    stenyak
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    Programmer & Global Moderator
    BeamNG Team

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    I don't really understand what exactly is the problem you are trying to show.
    Is it a problem of inverted pedals? If so, enable the "Inverted axis" checkbox in the appropriate bindings.
     
  7. Dummiesman

    Dummiesman
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    It's normal for a vehicle to move when in gear (at least an Automatic), if that's what you're getting at here.
     
  8. Cyb3rst0rm

    Cyb3rst0rm
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    No im saying if i put on the parking break to stop the vehicle on perfectly level ground, completely unbind the throttle and break (as in no inputs for either), and release the break the car begins to accelerate to 8MPH, if i shift into reverse, it hits around the same speed in reverse. Its detecting input where there is none.
    --- Post updated ---
    No its detecting that im applying throttle even when im not.
    --- Post updated ---
    For the rest of those questions: ill anwser them later when im at my main PC
    --- Post updated ---
    and that wasnt a barstow. That was a 1970 Dodge Charger R/T (The mod is from 2014, has solely visual issues in newer version)
    --- Post updated ---
    and i was using completely unbinding them as an example of why this is a game-side bug not hardware side, it occurs no matter what control scheme i use
     
  9. stenyak

    stenyak
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    BeamNG Team

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    This is the behaviour in real life cars too. It's the reason why tachometers read 800rpm (or whatever) when idling, instead of 0rpm: the engine is designed to have certain amount of built-in throttle, so to speak, a minimum amount of fuel going into the engine, to prevent the engine from stalling when you are not touching the pedals.
    If you have a gear inserted, then either the engine stalls (not implemented in BeamNG) or moves forward (the behaviour you see).
     
  10. Cyb3rst0rm

    Cyb3rst0rm
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    and to refine my explenation of the controls in my video:

    RZAxis is my brake pedal, when the grey bar next to RZAxis on the hardware panel is empty, the pedal is all the way in
    When the grey bar is full, my foot is not on the pedal
    YAXis is my accelerator pedal, when the grey bar next to YAxis on the hardware panel is empty, the pedal is all the way in
    When the grey bar is full, my foot is not on the pedal

    Like i said this is a hard one to explain
    --- Post updated ---
    Wait so its normal for a car to go 8MPH at idle even in gear? was this feature just now implemented?
    --- Post updated ---
    Because ive never experienced this before. Before the last update if i let off the gas, the car didnt move
     
  11. stenyak

    stenyak
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    Programmer & Global Moderator
    BeamNG Team

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    Depends on the ratios on the gearbox, but yeah, normally a vehicle with gear inserted has to either physically move, or stall the engine.

    There's no other way real life physics can work, the engine cannot magically continue spinning while connected to the wheels, but have the wheels completely stopped.

    Take any real life manual car, insert 1st gear, let the clutch go very smoothly, the car will either advance, or the engine will stall.
    --- Post updated ---
    Note that, when you shift gear, it is assumed you want to manually shift gears, so game switches from arcade gearbox to whatever manual/auto gearbox is the closest to your shifting method (H-shifter if your steering wheel supports it, or sequential shifter if you are using keyboard/pad, etc).

    This may be the difference you are experiencing. When this happens, a message on the top-left corner will inform you about the gearbox shifting mode change.
     
  12. Cyb3rst0rm

    Cyb3rst0rm
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    Because ive never experienced this before while leaving the car in g
    Yes that has probably been happening. Ive had to use my Driving Forces sequential shifter to get into reverse because for some reason when i press the brake pedal it no longer auto shifts into reverse. Any way to get that behavior back?
     
  13. stenyak

    stenyak
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    Programmer & Global Moderator
    BeamNG Team

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    That should be working correctly. Disable/uninstall all your mods and try again.
     
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