i was thinking of an automatic mod update feature for drive, where by when a mod gets updated(if users have mod in game) it is updated ingame without having to navigate to said mod.
Or a simpler solution would be to have an "update" button on resources that could just contain new content added as an update and that could be directly installed to where the content is located. But that seems too complex for something that can be done easily
Not happening. The devs want (and need, IMO) to be able to control the content that is added to the game.