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0.5.5.0 Discussion/Feedback/Bugs-Reporting Thread - READ #1 POST!

Discussion in 'General Discussion' started by Nadeox1, Apr 29, 2016.

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  1. tjschel

    tjschel
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    The AI always crashes here on ECU.
    screenshot_00033.png
     
  2. CarBro74

    CarBro74
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    Well, there are trees. Trees can destroy cars if you hit them. The a.i still loses control. It is not perfect yet, but this is what we have.
     
  3. tjschel

    tjschel
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    What I mean is that if it wants to turn there, it will over turn, or turn early and hit the piping that goes under the road.
     
  4. NinetyNine!

    NinetyNine!
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    Vehicle Artist
    BeamNG Team

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    i can confirm that
     
  5. blueshift

    blueshift
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    Where is that on East Coast USA? I've never seen that spot or that dirt road before.


    Found a bug on East Coast USA - one of the houses on one of the residential streets has floating stairs:

    screenshot_00004.png
     
    #125 blueshift, May 9, 2016
    Last edited: May 10, 2016
  6. tjschel

    tjschel
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    On the same road as the gas station. On the other side of the bridge.
     
  7. CarBro74

    CarBro74
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    My scenarios are still broken. I just reinstalled the game a few minuets ago.
     
  8. Nadeox1

    Nadeox1
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    Spinning Cube
    BeamNG Team

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    Remove all mods. Delete cache.
    Clean reinstall completely.
     
    • Like Like x 1
  9. rli98

    rli98
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    Apr 11, 2016
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    Can you change the lightbar on the ETK 800 to "Polizei" and change all of the messages on the lightbar to German.
     
  10. Varnahs

    Varnahs
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    Jun 2, 2015
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    When I use the off-road front bumper and bull bar at the same time in the vehicle config for any of the Gavril D-Series trucks the off-road bumper/bull bar deform.
    A similar thing happens with the H-Series vehicles (off-road bumper/bull bar shake).
     
  11. CarBro74

    CarBro74
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    What cars do they drive there? The Bolide makes sense it would.
     
  12. tjschel

    tjschel
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    Any car will go over that part. Most cars that aren't super off road cars with a massive ride height will crash.
     
  13. Dr1ftxK1ng

    Dr1ftxK1ng
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    There tree update past and I report a bug and it still not fixed. The drift steering for the 89 pessima is broken (if I turn at full lock the wheel will flip inword)
     
  14. enjoyinorc6742

    enjoyinorc6742
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    found an issue when you put 14x6 steel wheels on the burnside
    20160513064211_1.jpg 20160513064301_1.jpg
     
  15. JZStudios

    JZStudios
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    Feb 23, 2016
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    So, I'm probably incompetent, but what exactly do I do with the force curve? I've put the .csv file from wheelchecker in the inputmaps folder but nothings happening. I've restarted the game and hit ctrl+l. Not sure what ctrl+l is supposed to do.
    Edit*
    Yep, I'm incompetent. It actually has to be named wheel.csv.
     
    #135 JZStudios, May 14, 2016
    Last edited: May 14, 2016
  16. stenyak

    stenyak
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    Programmer & Global Moderator
    BeamNG Team

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    Exactly, you have to name it just like the regular .diff files generated there. If your device is a steering wheel, use wheel.csv, or the hex identifier (e.g. "b7fe13df.csv" or whatever).
    I need to write a guide about that, because the data is post-processed in ways that are not obvious, and also the input csv usually needs some massaging or the behaviour of the wheel might actually feel worse, so it's not always straightfoward.
     
  17. DapperDan

    DapperDan
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    the metal rack thing

     
    • Like Like x 1
  18. AwesomeRacer456

    AwesomeRacer456
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    Mar 12, 2015
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    Does Windows Vista Support BeamNG.drive?
    I know that Windows XP Doesn't. I'm not sure about Windows Vista. (I'm running 64-bit)
    Untitled.jpg
     
  19. vnsjoz

    vnsjoz
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    Feb 13, 2016
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    Is it DX11?
     
  20. AwesomeRacer456

    AwesomeRacer456
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    It support Directx11, But I havn't downloaded it. I'll download Directx11 And I'll Come back.
     
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