WIP Beta released atoll

Discussion in 'Terrains, Levels, Maps' started by bobby_boulgat, Mar 5, 2016.

  1. bobby_boulgat

    bobby_boulgat
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    The future town, with small shops, wooden houses, commercial center, a big hotel, 2 housing buildings (immeubles HLM), inter alia
    It's quite difficult to implant these building in a steep area
    atoll18.png atoll16.png atoll17.png
     
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  2. bobby_boulgat

    bobby_boulgat
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    the weather is not terrible at this moment, so, i have well advanced
    hotel and vacation resort, airport, luxury house and low wall of stone, town, trail, bridges
    atoll20.png atoll21.png atoll22.png atoll23.png atoll24.png atoll25.png

    i think to put the file of my map soon, story to have feedback and feelings
     
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  3. bobby_boulgat

    bobby_boulgat
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    Wip beta released
     
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  4. thegregfranklin

    thegregfranklin
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    Ahh! Can't wait to go home and try it out. I love this map. It has a really nice atmosphere
     
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  5. bobby_boulgat

    bobby_boulgat
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    mesh roads bridge of the death that kills
    atoll26.png

    hrrum hrrum .. bad taste joke
    . atoll27.png
     
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  6. DoullPepper

    DoullPepper
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    BeamNG Team

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    Hey! :D Have you drunk anything?
     
  7. bobby_boulgat

    bobby_boulgat
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    pastis de l'ile de Ré ! of course ! .... "seriously" i just want to joke a little
    --- Post updated ---
    to drink with moderation if you don't want to finish at the cemetery. but here, it's a crash game, so you could drink, no problem. Buy pastis de l'ile de Ré !!! ;) ;) :) 45° ! or alternatively, you can attack Genepis :):):)
     
  8. Granville

    Granville
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    Bordel, les erreurs que tu fais :D
    Désolé, mon intention n'est sincèrement pas de me moquer de toi, tout le monde ne parle pas correctement anglais et c'est très bien comme ça. Mais tout de même, j'ai franchement rigolé, non pas ricané mais rigolé devant certaines phrases :D
    Je tenais à te remercier, ça m'a fait plaisir ;)
     
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  9. bobby_boulgat

    bobby_boulgat
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    :) oui je me doute, et c'est un peu frustrant. J'ai parfois beaucoup de difficulté à exprimer ce que je veux dire. J'ai beaucoup de lacunes (ou d'oublis). mais le principal est qu'on me comprenne, et ce, malgré mes fautes. Les gens sont suffisamment intelligents pour déchiffrer ce que je veux dire. Cela dit, je reste ouvert à toutes critiques. tu peux me faire un cours d'anglais si ça te branche, je suis preneur
    .
     
  10. bobby_boulgat

    bobby_boulgat
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    new wip version today
    see the first post

    I begin to put the trees ....
    race track almost done
    despite textures in dds (with midmap now), i was obligated to remove the all the reflects on the ocean to get better fps. But even with this, i have some lags, since there are trees. If someone have have a solution, i'm taker.
    @DoullPepper , @synsol , someone esle ? I really like to know how i can resolve this
    atoll33.png
    atoll34.png atoll35.png
     
    #30 bobby_boulgat, Jun 12, 2016
    Last edited: Jun 28, 2016
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  11. bobby_boulgat

    bobby_boulgat
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    Î
    see above
     
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  12. JJscoobs

    JJscoobs
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  13. Average Person

    Average Person
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    If worse comes to worse turn shadows of on vegitation, but first if you havent already turn shadows of on ground cover.
     
  14. bobby_boulgat

    bobby_boulgat
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    grass shadows already turned off.
    I've retry this morning. I didn't have the lags. Finally, I suppose that it's my computer who was a bit tired yesterday. He has worked too long certainly. Because normaly, i shouldn't have problem with jungle rock island's trees
     
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