So, my problem is , that I used the coupe jbeam which does not supports a front differential, my car is IRL 4wd so I think its enough to just add in the f suspention jbeam file a differential code, thats what I did, I also added slot for it and renamed everything called R to F but It just dont want to show up in game as a selectable part? What did I did wrong ? (The code I added is on the bottom of the suspention.jbeam)
Code: ], "differentials": [ ["wheelName1", "wheelName2", "type", "state", "closedTorque", "engineTorqueCoef"], ["FL","FR", "lsd", "closed", "400", 1] try this --- Post updated --- it worked when i put into a transmission jbeam
Code: "differentials": [ ["wheelName1", "wheelName2", "type", "state", "closedTorque", "engineTorqueCoef"], ["RL","RR", "lsd", "locked", 5000, 1] ] Your front differentials are still propulsing some rear wheels (RL, RR) BTW, you can remove the flexbodies section entirely (and also nodes and beams coming with it), unless you have specific meshes for the front differential.
I placed this now to the bottom of the suspention F and still nothing "differentials": [ ["wheelName1", "wheelName2", "type", "state", "closedTorque", "engineTorqueCoef"], ["FL","FR", "lsd", "locked", 5000, 1]
Code: "coupe_transmission_6M_racebromsteel": { "information":{ "authors":"BeamNG(edited by danielon39867)", "name":"Bromsteel 6-Speed Manual Transmission", "value":800, } "variables": [ ["name", "type", "unit", "category", "default", "min", "max", "title", "description"] ["$gear_R", "range", ":1", "Transmission", -2.95, -5.0, -0.5, "Reverse Gear Ratio", "Torque multiplication ratio"] ["$gear_1", "range", ":1", "Transmission", 2.85, 0.5, 5.0, "1st Gear Ratio", "Torque multiplication ratio"] ["$gear_2", "range", ":1", "Transmission", 2.21, 0.5, 5.0, "2nd Gear Ratio", "Torque multiplication ratio"] ["$gear_3", "range", ":1", "Transmission", 1.64, 0.5, 5.0, "3rd Gear Ratio", "Torque multiplication ratio"] ["$gear_4", "range", ":1", "Transmission", 1.31, 0.5, 5.0, "4th Gear Ratio", "Torque multiplication ratio"] ["$gear_5", "range", ":1", "Transmission", 1.0, 0.5, 5.0, "5th Gear Ratio", "Torque multiplication ratio"] ["$gear_6", "range", ":1", "Transmission", 0.82, 0.5, 5.0, "6th Gear Ratio", "Torque multiplication ratio"] ], "engine":{ "transmissionType":"manual", // -1, 0 (neutral), 1, etc "gears":["$gear_R", 0, "$gear_1", "$gear_2", "$gear_3", "$gear_4", "$gear_5", "$gear_6"] "clutchDuration":0.08 "clutchTorque":250 }, "slotType" : "coupe_transmission", "flexbodies": [ ["mesh", "[group]:", "nonFlexMaterials"], ["coupe_transmission", ["coupe_engine","coupe_transmission"]], ["coupe_shifter_M", ["coupe_dash"]], ], "props": [ ["func" , "mesh" , "idRef:", "idX:", "idY:" , "baseRotation" , "rotation" , "translation" , "min", "max", "offset", "multiplier"] //clutch pedal ["clutch" ,"coupe_clutchpedal", "f7r","f7l","f8r", {"x":90, "y":0, "z":0} , {"x":-25, "y":0, "z":0} , {"x":0.0, "y":0, "z":0}, 0, 1, 0, 1], ], "nodes": [ ["id", "posX", "posY", "posZ"], //--5 Speed Manual-- {"frictionCoef":0.5}, {"nodeMaterial":"|NM_METAL"}, {"selfCollision":true}, {"collision":true} {"group":"coupe_transmission"}, {"nodeWeight":20.9}, ["tra1", 0.0, -0.09, 0.32], {"group":""}, ], "beams": [ ["id1:", "id2:"], {"beamPrecompression":1, "beamType":"|NORMAL", "beamLongBound":1.0, "beamShortBound":1.0}, //--TRANSMISSION CONE-- {"beamSpring":7700550,"beamDamp":125}, {"beamDeform":660000,"beamStrength":"FLT_MAX"}, ["tra1","e1r"], ["tra1","e3r"], ["tra1","e1l"], ["tra1","e3l"], {"beamPrecompression":1, "beamType":"|NORMAL", "beamLongBound":1.0, "beamShortBound":1.0}, ], "triangles": [ ["id1:","id2:","id3:"], ], "differentials": [ ["wheelName1", "wheelName2", "type", "state", "closedTorque", "engineTorqueCoef"], ["FL","FR", "lsd", "closed", "400", 1] ], as you can see at the bottom i have put a front differential, although it would not show up in slots, but it will be awd try putting the code at the end of the transmission
Did you just copy/paste it at the end of the file? BTW, my differentials look like this: Try them, mine do show up correctly in the parts selector.