WIP Steam locomotive 0.01.1

A 2-2-0 Planet class locomotive for BeamNG.Drive.

  1. Occam's Razer

    Occam's Razer
    Expand Collapse

    Joined:
    Aug 7, 2013
    Messages:
    1,242
    I tried something like this myself, creating a free-swinging connecting rod and linking it to the respective wheels using a welded differential. It worked fine at low speeds, but began slipping and all came apart about ~25 MPH. And this was just between two wheels, I can't imagine how much worse it could get with more wheels.

    That's actually kinda lazy. If you're gonna make up a company name, go a bit further. Maybe synonyms: Western Consolidated, Pacific Compound, California Concord, etc. Or antonyms, like Atlantic Division. Or even geography-based naming: Kansas & Western, Great Plains RR, Sierra Nevada Railway.

    When it comes to made-up names, you've got some options.
     
    • Like Like x 1
  2. KozyKat

    KozyKat
    Expand Collapse

    Joined:
    Jun 13, 2015
    Messages:
    259
    Port Western United railways. That's the best I've got.
     
  3. ILoveDeloreans

    ILoveDeloreans
    Expand Collapse

    Joined:
    Feb 28, 2016
    Messages:
    78
    Can we please get back on track (no pun intended) people?


    I don't want this thread to be locked again.
     
  4. Locofan2003

    Locofan2003
    Expand Collapse

    Joined:
    Oct 20, 2015
    Messages:
    413
    You guys putting down the HST 125, you gotta remember, it was designed in the 70's and had to be able to fit twin diesel engines into the super-tiny British loading gauge. So, all things considered..... not that bad.
     
  5. CreasingCurve

    CreasingCurve
    Expand Collapse

    Joined:
    Jan 19, 2016
    Messages:
    940
    Stop spamming this guys thread otherwise i could certainly see that this thread becomes lock again and maybe for eternity so that all of you train nerds can spunk somewhere else instead of this thread which is clearly allocated to the discussion and progress of the Steam Locomative that is being created by Chris Lucas amd his many beta testers of which it seems like many of you aren't. Rant over.
     
  6. synsol

    synsol
    Expand Collapse
    QA Lead
    BeamNG Team

    Joined:
    Aug 4, 2013
    Messages:
    1,473
    Please move your general train conversation on another thread , this is a developpement thread for the chris_lucas steam train ;)
     
    • Like Like x 7
  7. Cheekqo

    Cheekqo
    Expand Collapse
    Banned

    Joined:
    Feb 6, 2016
    Messages:
    1,456
    Ok, ill create my own thread
     
    • Like Like x 2
  8. YortstarGaming

    YortstarGaming
    Expand Collapse

    Joined:
    May 19, 2015
    Messages:
    448
    Any Updates Lucas?
     
    • Like Like x 1
  9. Sebas-Kitty

    Sebas-Kitty
    Expand Collapse

    Joined:
    Jun 3, 2016
    Messages:
    546
    looks nice bud
     
  10. Rewzu

    Rewzu
    Expand Collapse

    Joined:
    May 1, 2016
    Messages:
    52
    While waiting for this mod:
    BeamNG - While waiting for a train mod.gif
    :cool:
     
    • Like Like x 11
  11. Deleted member 126452

    Deleted member 126452
    Expand Collapse
    Guest

  12. Amtrak America

    Amtrak America
    Expand Collapse

    Joined:
    Oct 13, 2015
    Messages:
    590
    What
    --- Post updated ---
    With the new Dry Van Trailer in the 0.6 update, this should be lots fun with the train
     
  13. MrSheepcow

    MrSheepcow
    Expand Collapse

    Joined:
    Jul 23, 2016
    Messages:
    1
    When are you going to release this
     
  14. opkraut

    opkraut
    Expand Collapse
    Banned

    Joined:
    May 30, 2015
    Messages:
    1,198
    When its ready, please don't ask people when they are going to release mods. Most modders don't mod full time, so they have no schedule for a release.
     
    • Like Like x 2
  15. jimmeh2000

    jimmeh2000
    Expand Collapse

    Joined:
    Jan 12, 2014
    Messages:
    91
    This looks so cool, keep it up!
     
  16. jdbensch

    jdbensch
    Expand Collapse

    Joined:
    Sep 11, 2015
    Messages:
    124
    Not sure if someone asked this already, but with the new BeamNG update yesterday do you plan on making it so that train cars can be attached and detached using the new coupling system?
     
    • Like Like x 2
  17. Amtrak America

    Amtrak America
    Expand Collapse

    Joined:
    Oct 13, 2015
    Messages:
    590
    I was wondering that my self. Should be useful for longer trains.
     
  18. bob.blunderton

    bob.blunderton
    Expand Collapse

    Joined:
    Apr 3, 2015
    Messages:
    3,421
    I must've missed the link to download this, looking for a more-recent version than mine from about a month or so ago. Does anyone mind reposting the link? I am going to be taking some more time to make another stab at trying to get train tracks working in my map, Tennessee USA.
     
  19. opkraut

    opkraut
    Expand Collapse
    Banned

    Joined:
    May 30, 2015
    Messages:
    1,198
    There hasn't been a publicly released download yet, but seeing as you already had a version you could message @chris_lucas to see if he'll give you the latest version
     
  20. Amtrak America

    Amtrak America
    Expand Collapse

    Joined:
    Oct 13, 2015
    Messages:
    590
    For tracks?
     
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice