When i import heightmap it says import failed check console for error messages...Anyone know what to do? I was using gigawerts tutorial to do this.
in content/levels so your .png is among .zips D:\SteamLibrary\steamapps\common\BeamNG.drive\content\levels
Sometimes height data from this type of source will not load in Torque and needs to be put through another program like World Machine or L3TD first. Terrain Party heightmaps are this way. Put your heightmap directly into the contents folder and not in levels.
I don't know what to say. I used L3TD a long time ago so I am no expert on it today. Maybe verify you are exporting correctly. Perhaps Nadeox will pop in soon and wave his magic wand!
When I open your heightmap in L3DT, it shows your dimensions are 300X300. The dimensions need to be a power of two. 1024X1024, 2048X2048, etc.