@1UZ-FE mentioned creating an object which could link two hitches together. I thought it was a good idea, so initially I went with the most basic route since it was also the fastest: I created a female hitch which could be installed on a pickup or roamer. That allowed a pickup to couple directly with another pickup & etc. After grabbing that low-hanging fruit I hacked up a vehicle which can couple two other vehicles... the Giant Chain. v04 - bugfix (removed extra json file) v03 of the mod adds a new vehicle of the "trailer" type: the "Giant Chain". It's just like the Giant Flail, only the spike ball has been replaced with an extra coupler! Therefore this chain may be used to join any two vehicles which have trailer hitches. v02 of the mod adds two types of hitch for the pickup/roamer: "female" and "short chain - female". Both can accept a hitch, eg they act like a trailer, not a normal hitch. Install the female version on one vehicle and then switch to another vehicle which has a normal hitch - you'll be able to couple with the female-hitch-equipped vehicle! Using the giant chain along with two other vehicles will spawn a total of 3 physics threads and therefore users on dual-core laptops or older computers will suffer. Those users may prefer to use the special hitches instead.
Isn't it already in the mod section? I thought that this was the most relevant mods subforum since it's for "Mods and skins of pre-existing content".
Gotcha. This mod will get there when it gets there. The mods repository is a 'walled garden': badly functioning mods are not supposed to make it into there! When I began working on this mod I thought that I had a longer journey in front of me... so I started a WIP/Beta thread here on the forum to get feedback and allow early access. I'll probably upload this to the repository this weekend though since it seems to be working fine.
its just the regular flail with the ball on the end when i click on the chain version is there something i was suppose to do? Nvm i fixed it.. u have to delete the flail.jbeam and then the mod is perfect!
Does it show up like it should in the vehicle selector? Please provide your beamng.log after spawning the "Giant Chain" and then quitting the game. EDIT: and try clearing your cache.
You gotta throw the files that are under the "common" folder into the beamng drive common folder, NOT the beamng drive folder that has the mods folder in it. It's the other folder under steamapps, where the stock vehicles in ZIP files are.
Wait what? I'm afraid you're doing something wrong! Mod installation is standard: Installing Resources (Manual Method) In other words, download the zip and put it in your "mods" folder - done. Is that not working for some people?
my only issue was theirs a file called flail.jbeam its useless.. if u delete it then the chain works exactly as it should i love this thing... only thing is when u slow down the chain can tangle in the wheel lol.. so i keep the towing vehicle with 5-10% brakes so there's tension like in real life when u tow with a chain like i always do when i take cars to scrap yard once or twice a week
Sure enough! That file wasn't supposed to be there, but for some reason it wasn't breaking anything on my end. I've updated the OP with a new zip.
I don't believe so as its working fine, I just installed it the old way, instead of dropping it into the mods folder as a zip, I apologize for my unintentional misleading. But, it does work that way as well.
This will become a must once multiplayer releases. Gotta have something to pull your friends out of a tree!
YO torsin, in the showcase video, how did you get the little blue orbs to show up around the connecting points?