This looks like a minecraft => Gmod conversion ;D (No offence to burilkovdeni tho, I can't do better than him, Even on Sketchup) Just thinking that in the 80's, race cars already didn't have headrests. Maybe for an homologation version ?
Really nice car, my preferred favorite for track racing as for the grip is great, and the car manages to get a very nice top speed and acceleration. I would love to see better crash damage as for most of the car, its like 3-4 big chunks of panels that don't go that deep into detail when destroyed. I know its a WIP, but I'm very excited for this car in the future. After this whole project is done, maybe you can consider making an F1 indie car with similar engines and grip? I would think a car like this would be very good for the grip of an F1 racer, and since it maintains that grip and stability at high speeds, it would be even more realistic. ~91 MPH crash, all parts intact...
This thing is strong, is it made of Gorrila Glue or something? Oh no, getting those harambe feels Anyhow, keep up the good work
Lol yeah, it really is quite strong. Once you get the 3-4 main panels off as I said before, its literally a impenetrable base chassis that would take a 150MPH + hit to bend it in some way
Besides that ETK 6000 and 4000 series, heh, not to mention the Belaz dump truck... ...Oh and those RC cars too...
Yep, and I still can't run it at 60 FPS on my i5 6600k GTX 950 desktop, the new Pembroke ship is nearly as big and I could run like 3-4 of them
True, but hey, at least it doesn't implode itself and actually has working cannons...and its on the water...so crash detail isn't always the best thing of all time, even though this is BeamNG after all...
I made a bucket seat for you. I can pm you the .blend and texture. You will have to resize the seat to fit your car because as of now, its massive . If you do use this, i would like credit for the seat.
That's because it has limited jbeam to keep the weight down. The current version is a little less durable overall. It won't designate and the rollcage is still very strong. But it's either that or pointless glitches.
Well this was around 200Km/h [124Mph] Ignore doors, they have rubbish jbeam at the moment. sub 160Km/h Major offset crash. You have to remember that simulating fiberglass(Truly impossible) and ultra low weight vehicles in this game is very difficult. Here is an ETK racecar colliding with a solid pole @210Km/h Overall damage aside from the front chassis where most of the impact took place isn't actually that much.