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0.7.0.2 Discussion/Feedback/Bugs-Reporting Thread - READ #1 POST!

Discussion in 'General Discussion' started by Nadeox1, Oct 1, 2016.

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  1. stenyak

    stenyak
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    Programmer & Global Moderator
    BeamNG Team

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    Hi! To reassign controls, use the Controls menu :)

    Like this:
     
  2. Pazzi8

    Pazzi8
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    The etk 800 "drive experience" has no preview pic or is only my problem? :confused:
     
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  3. Funky7Monkey

    Funky7Monkey
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    Run in safe mode before reporting bugs.
     
  4. Google61

    Google61
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    I know about this menu, I can't edit controls (throttle, brake, e.t.c.) in this menu. They varies on question mark.
     

    Attached Files:

    • BeamNG.Drive.x64 2016-10-07 17-02-40-304.jpg
  5. Josh

    Josh
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    @Goosah

    Any chance this will include a more accurate engine braking logic?

    What changes are being made to the automatic transmission logic? Any chance to see a torque converter clutch logic in the new drivetrain code?
     
  6. stenyak

    stenyak
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    Programmer & Global Moderator
    BeamNG Team

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    I see. Could you please send a support report so I can take a look at your problem? Thanks!
     
  7. crazikyle

    crazikyle
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    This has been an issue since thermals launched. The bolide's exhaust is improperly aligned.
    screenshot_00202.png
    [gfycat]CrispNegligibleIndianglassfish[/gfycat]
     
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  8. Aleferna_dls

    Aleferna_dls
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    Since last update, my maps look like foggy, i can only see vehicles glasses and fog all around. What´s the problem?
    screenshot_00852.png
     
  9. yara891

    yara891
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    Go to the menu, increase the fog density and then reduce it to zero.
     
    #209 yara891, Oct 7, 2016
    Last edited: Oct 7, 2016
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  10. Spec Racer Z

    Spec Racer Z
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    I got around to playing the Senseless Destruction campaign and had many more problems with game stability in that one than the Driver's Training one. Mainly, after retrying certain events for more than a handful of times while trying to get a personal best score, it starts to cause the UI to become unresponsive and glitch, and causes the initial countdown to end up desynced until it eventual gets so bad that the UI won't show up or work at all and sometimes crashes to desktop (both are pretty awful without saved progress). I have this problem on event 2, event 3, and event 11 for sure, though some of the others I didn't restart more than a couple times. I also tried a clean reinstall, clearing cache and playing in safe mode with no effect.
     
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  11. Funky7Monkey

    Funky7Monkey
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    I have found a bug with #10 in the campaign Senseless Destruction (Wall jump). I clearly hit the top of the wall, however, the game thinks I didn't.


     
    #211 Funky7Monkey, Oct 7, 2016
    Last edited: Oct 7, 2016
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  12. Aleferna_dls

    Aleferna_dls
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    It works, but when I add a very little quantity of fog, it gets completely foggy (And by default too) How can I avoid This?
    Cheers :p
     
  13. Nadeox1

    Nadeox1
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    Spinning Cube
    BeamNG Team

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    FROM HERE ON DISCUSSION ABOUT 0.7.0.1 ONLY


    Changelogs with all the bugfixes and etc. in the links in the first post.
     
    #213 Nadeox1, Oct 7, 2016
    Last edited: Oct 7, 2016
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  14. Spec Racer Z

    Spec Racer Z
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    To start, cleared my cache and started up the hotfix. I can no longer skip the intro cutscene during the first loop with the enter key or by clicking play in the Senseless Destruction campaign, I have to hit the up arrow to advance it now. If the intent was to make sometimes over 20 second long intro cutscenes unskippable in a points based replayable campaign, that's a very bad idea from a game design perspective. Now making them less obviously skippable just the very first time you ever play the campaign and not on retries of events or subsequent playthroughs of the campaign, that's less of an issue.

    I'm also still having the same issue with the UI starting to desync and stutter with multiple retries in Senseless Destruction unfortunately, which makes it very hard to play competitively. I have a bunch of video of it happening if you need it, and I also saw Insanegaz have the same issue in his stream of the campaign.
     
  15. tdev

    tdev
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    Developer
    BeamNG Team

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    people didn't get it was an introduction video. You can still skip with the throttle. The enter key had some problems so we had to remove that again.
     
  16. epicsadface

    epicsadface
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    any map i open gets this error BeamNG.drive 0.7.0.1 0x00000001
     
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  17. tdev

    tdev
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    Developer
    BeamNG Team

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    send us a support ticket, we can look at your logs then.
     
  18. vnsjoz

    vnsjoz
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    Feb 13, 2016
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    Did you mean to add the garage as a map?
     
  19. CarBro74

    CarBro74
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    The headlight and taillight texture on the H-Series and T-Series are broken. I do not have the mad max mod.
    Also there is a typo on the devblog: it is improved instead of imporoved
     
  20. NoShotz

    NoShotz
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    Feb 13, 2015
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    Uh, you can spawn in the garage in freeroam mode...
     
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