Parts breaking

Discussion in 'Ideas and Suggestions' started by mihibo5, Sep 19, 2013.

  1. mihibo5

    mihibo5
    Expand Collapse

    Joined:
    Jun 16, 2013
    Messages:
    24
    Hello!

    Have anyone noticed that the parts aren't breaking, but they are just bending and falling off. Well, if you are making realistic model, you should make parts able to break on to or more piece or maybe on fragments.
    That's all I have to say.
     
  2. TNOMCat

    TNOMCat
    Expand Collapse

    Joined:
    Aug 3, 2013
    Messages:
    25
    yeah it really seems like only the parts designed to detach are detaching and the rest is only bending/stretching with infinite strenght. I don't know much about metal though, but I've been trying everything to rip off the roof of the D15 with no success.
     
  3. Diesel

    Diesel
    Expand Collapse

    Joined:
    Sep 17, 2013
    Messages:
    23
    Nice suggestion, just wish to see something like that:cool::cool:

    ubisqy_w600h500.jpg

    1361630914_doc68xmdyvdi0h1d8ae198x_800_480.jpg

    3886-500x273.jpg

    0owvcw_w600h500.jpg
     
  4. mihibo5

    mihibo5
    Expand Collapse

    Joined:
    Jun 16, 2013
    Messages:
    24
    You know, bumpers are most likely plastic. 10 mph is enough to break bumper on two peaces, but if you don't hit the place where it's attached to bodywork, it will stay attached. Think about how would it look like if you crash in the wall or pole with 100 mph? Total disaster. And this is what I say realism.
     
  5. TNOMCat

    TNOMCat
    Expand Collapse

    Joined:
    Aug 3, 2013
    Messages:
    25
    I tried to crash the D15 at various different things with 10 000 torque (default peak is about 400-500 iirc) at >230kph (cant go higher with that gearbox)
    Nothing broke except the stuff that is designed to fall off with weaker hinge beams (mirrors, exhaust, doors, etc)
    I also dropped the car down from like 5km on a spike. Nothing broke properly just stretched a lot, only the things with the weak attachment points flied off


    this is one of my attempts at ripping the roof off
    bng.png
     
    #5 TNOMCat, Sep 20, 2013
    Last edited: Sep 20, 2013
  6. Zappymouse

    Zappymouse
    Expand Collapse

    Joined:
    Jun 18, 2013
    Messages:
    1,059
    Beam based physics aren't suited for ripping and tearing. Unless the designer specifically defines areas which can tear, it won't happen.
     
  7. TNOMCat

    TNOMCat
    Expand Collapse

    Joined:
    Aug 3, 2013
    Messages:
    25
    Im pretty sure one of the devs have said that its possible to cut a car in half in beamng.
     
  8. Zappymouse

    Zappymouse
    Expand Collapse

    Joined:
    Jun 18, 2013
    Messages:
    1,059
  9. TNOMCat

    TNOMCat
    Expand Collapse

    Joined:
    Aug 3, 2013
    Messages:
    25
    Petrovsky: "wait, so is it currently possible to rip a car in half?"

    tdev: "yes, exactly"

     
  10. Zappymouse

    Zappymouse
    Expand Collapse

    Joined:
    Jun 18, 2013
    Messages:
    1,059
    Tear a car in half and post the screen here then.
     
  11. TNOMCat

    TNOMCat
    Expand Collapse

    Joined:
    Aug 3, 2013
    Messages:
    25
    Cant because the D15 beams have inf strenght... they cannot break because gabester made them to not break.
    But its possible in the engine as tdev explained. Someone just needs to edit the beams
     
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice