How do you jBeam an aircraft? The tutorial on the wiki is more for cars than planes. I would really like to see https://beamng.com/threads/tupolev-tu-154.32218/ this project take off (no pun intended). If it's too long or difficult to put in a tutorial, I'd gladly let someone who actually has some clue what there doing jBeam it.
Same way you jbeam a car, the game is physics based so as long as your jbeam is actually well made it should work. Thrusters, collision triangles, etc. should all work in the same way I think. As for rudders(wing flappers? I'm not good with plane terminology) just do them the same way you'd do moving parts on a car, like an opening tailgate. I'm not sure exactly how to do this though so don't quote me on that.
There called ailerons, rudder, elevators etc., etc. Okay, thanks for the help. The jBeam will take a while, but it'll be worth it!